As you see in this pic, all archery range units with thier frame delay, and yes the CA have the longest frame delay.
What is CA? CA is that unit that should work as"hit and run" tactic, but what is the problem?! The problem simply is that that they didn’t “hit and run”, so what are they doing? They HIT AND DIE, yes just like that.
For a unit that should play a major rule in “hit and run” tactic, it is completely trash and weak, so what should we do?! The xbow has a 0.5 frame delay, and Mangudai 0.5 too.
My suggestion:
-Decrease the frame delay to 0.8 for CA and 0.7 for HCA
-Decrease their training time, this unit take 34s to create, and this is so long time, so make it 28s or 30s.
-Increase the accuracy
-Decrease the reload time
Frame delay values in AGE mean very little, because the actual in-game frame delay also depends on another hidden parameter. Mangudai effectively have 18 frame delay. I think it’s more productive to discuss it in terms of seconds. Xbows have fire delay of 0.35s, Mangudai - 0.5s, CA - 1.0s, Arambai - 0.6s etc.
I don’t think CA fire delay should go any lower than 0.8s, because they have the potential to become OP, as they can outrun heavy cav and eagles, and also do significantly more damage against common archer counters such as mangos and skirms.
I did expect a fix this patch, but they didn’t touch it. Honestly they nerfed CA going into DE, and they havent fixed them in a year. I think the current state of CA is how the developers want them
I feel like that even further reinforces what I’m saying, ultimately CA appear to be in a state that the devs want to see them in, if they didn’t change them at all coming into DE and haven’t changed them in any of the multiple updates in this past year.
Ultimately I’d like them to feel a bit more smooth, at this point they really aren’t functional until late castle at the very earliest. But at this point they are what they are.
Training time is fairly reasonable. Xbows train in 27s, and they are weaker per unit. Besides, there isn’t such thing as “there is that very particular issue with this unit, and the only reason why it’s bad”. The unit performs well or poorly based on the combination of stats, hence there are many ways to buff CA, including frame delay, attack rate, damage, range, accuracy, health, cost, as well as any combination of those. So there isn’t a definitive answer on how they should be buffed. They might as well give them extra pirce armor if it’s somehow better.
People are also saying that HC have long frame delay, and this isn’t the case, don’t trust people.
I just tested it side by side with HD and DE and I honestly didn’t feel a difference in microing them. The frame delay is the same.
I think people mistake them for crossbows and then wonder why they always cancel the animation.