I like your positivity towards the latest news my friend
But the reality is very different
They are also working on “Inmortal Pillars”, first expansion for the Chinese Pantheon
Age of Mythology: Retold - Immortal Pillars Teaser (youtube.com)
They released a teaser just today hahaha 

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That is correct
The point of this thread was if they couldn’t release a “simple” patch, even worse a full DLC 

You can find in rare occasions Tilanus, one of aoe3’s main civ designer and balancer, in Twitch chat when big aoe3 streamers are live. He answers some inquires there.
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wtf is this logic???
Who would expect a release being so perfect that you don’t have to patch it for over a month?
Do you really think they planned to have a completely bug free release and now have to delay the AoE3 DLC because of unexpected bugs?
No one is that stupid, right?
Also fixing bugs and doing balance changes requires different skills and therefore different people then making content.
The guy doing 3D models or campaign missions won’t stop his work to fix performance issues in the engine or something like that.
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Mostly riddles.
And Tilanus does not have control over everything. He said “it will be balanced” but who knows when.
They cannot even pull out a simple patch for AOE3 in the past 8 months when they were focusing on AOM. How do you expect them to make two DLCs simultaneously in the coming three months?
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We had that 20 YEARS AGO, NVM that games came complete and expansion packs were actual expansions.
That is wrong.
Games were released with bugs and in the worse case you had to live with those bugs for all eternity.
Age of Empires 2 is actually a good example for that. It had multiple bugs and a lot of game braking balance issues that resulted in things like Teutones were banned in most multiplayer lobbies until AoC got released.
Many console games from the 90s are famous for their strange bugs like the Pokemon games.
Also there is a huge bias towards only remembering the good games from the past and ignore all the shovelware that was made back then.
There is a huge pile of awful and buggy PS2 games.
AoMR was a lot less buggy at release then most other games that I can think of.
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I do not agree! The game needs to be optimized, my videocard gets “very anxious” while playing AoMR, what I don’t experience in AoE3DE. Maybe it’s an individual problem, I don’t argue. All graphics options on Minimum for AoMR and Medium-standard for AoE3DE! AoMR wants a more video RAM, and I think that it’s not optimized
I did not mention optimisation.
The game was released 4 years after AoE3DE and is made for computers that are on average 4 years newer.
I know not everyone has bought a new PC in the last 4 years but game developers can’t keep supporting ancient hardware. If someone can’t afford a decent computer, are they likely to be able to afford the game in the first place?
AoMR even runs on the SteamDeck so it can’t be too demanding.
But anyway this is anecdotal evidence. There will always be someone who is unlucky with some software or hardware.
The amount of bugs people are reporting and the amount of complaints I read online are orders of magnitude less then during the AoE3DE release, even though I personally had no issues with AoE3DE on release.
I can’t even play AoMR on max settings despite having a very highend GPU (RX 7900XTX) while still having good enough FPS, ray tracing just manages to get every GPU to it’s knees.
But that’s ok. The max settings don’t have to run on current generation GPUs, but it’s nice to have them when you go back to the game in 5 years after you bought a new GPU and can enjoy all the nice graphics.
Definitely, optimisation is a must
They should deliver the same for AOE 3 DE
That is just an AMD issue, AMD GPUs are at best 1 generation behind Nvidia and often more like 2 generations.
Yes and no. Generally Nvidia perform better. But AMD has become more and more closer than ever
In general performance they are okay, I kinda meant ray tracing which i just forgot to mention.
I was considering an AMD GPU when i brought my PC about a year ago, but they really weren’t competitively priced in my country for some reason, I recall it was like 5000 DKK for a 4070 and like 6000 for a comparable AMD GPU, why would i buy it then? Esp. since AMD GPUs suck more power and have less features, not to mention technical issues: AOE3 at some point had visual issues on AMD GPUs.
Anyhow we are slowly going off topic here.
We should get a patch Soon^TM
Yes. But the game itself has poor optimization
When it was launched a lot of people complain about the performance and the bugs
That is why some games that need even more capable hardware work even better no matter if you are using one or another vendor
More optimisation is always good.
All I can say is that the improvement from the last Beta to the release version of AoMR is extrem. I got like 2x FPS and I’m not the only one that saw a jump like that.
What are you talking about?
The only Nvidia GPU that can beat the RX 7900XTX is the RTX 4090 and sometimes the RTX 4080, no last generation Nvidia GPU gets even close.
Or are you talking purely about ray tracing?
Nvidia is better there but they still want you to use DLSS when you use ray tracing to get decent frame rates.
Isn’t the RTX 4090 the most energy hungry GPU of all time?
This part always confuses me.
I have been using mostly AMD (and ATI) GPUs since 2008 and barely ever had problems.
I had one laptop with an Nvidia GPU and then bought a GTX 1080 (none Ti) from a friend and had more issues with that so I upgraded to a RX 5700 XT.
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Yes but frames per watt Nvidia does better.
A 4080 uses around 315 watts while the AMD competitor, the 7900 xtx, uses 350 watts.
In general the more towards the high end you get the more wasteful you get when it comes to Power usage. AMD just doesn’t have a product that competes with the 4090 and thus it is the most power using card.
Until you turn on Ray tracing. Also again, in my country the AMD cards where really expensive, idk why but they are/where. The price has gotten better but at the time i brought my PC AMD easily cost 20% more than similar Nvidia cards.
Here yes, though i ofc know not everyone cares about that, I only play a couple of games with ray tracing. But you mentioned Ray tracing in AOM, so it seemed reasonable to mention it here.
Absolutely agree, a lot of game devs have become very lazy i feel, like games today don’t look that much better than 5 years ago yet somehow they run like ass. There are games from like 2010 that still look okay today, not high end but you know Hardware since then have become several times stronger, there are some games from the mid 2000s that looked pretty good.
IDK, but i have seen some truly bizarre stuff from AMD cards in AOE3DE, like trees turning Silver and the world map dark borders being all kind of screwed up.
Yeah local differences can be big but I’m surprised that they are between AMD and Nvidia.
We’ll see how that continues. Nvidia doesn’t put their best chips into gaming GPUs anymore.
Generally Nvidia is currently making 50% of their income from a hand full of companies buying massive amounts of AI accelerators.
We don’t officially know the list of companies but it’s not that hard to make a guess (Microsoft and Google for sure).
But AMD also likely won’t have a high end card in the next generation either so the the 5090 is likely still alone on top.
2 big factors:
- Unreal Engine 5
- Upscalers like DLSS/FSR
Unreal Engine 5
This engine barely runs on the current gen consoles (PS5 and Xbox Series) so any game made in it struggles on older PCs.
It is certainly not a bad engine, what it is capable to deliver is amazing and a huge improvement over UE4 but it need modern hardware.
DLSS/FSR
A lot of developers just rely on AI technologies to improve resolution and frame rate of their games instead of optimizing the game to run well natively.
But who want’s to have to upscale a game when they buy a super highend GPU???
So there is a positive aspect about a game like AoMR not releasing with DLSS support.
This way the developers are not tempted to rely on this “chat” to get their game running well enough.
Anecdotal evidence is the main enemy of AMD.
Whenever I see people having issues with Nvidia GPUs they blame it on the software, but when they have an AMD GPU then it’s the AMD drivers.
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So sadly, the nightmares I would say, came true my friends
Lets wait until the DLC is finished
Better they have announced a patch for October 24th
Lets see what they are delivering this time!
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