SO basically you admit you have little no idea how the dutch play on DE?
NO one is talking about age 3, 15 years back…This is talking about the latest and greatest version of Age 3 DE. I love Age 3 DE. Im a newcomer. Ive only played for about a year and its the best RTS I’ve ever played in IN MY LIFE.
all I play is this game and HALO INFINTIE. You sound like someone who cares less about balance and more about your pride. Put together a good argument instead of making things personal… HALBS are better than the swiss pike and cost less economically and less in pop points… that should be changed ASAP!!!
Lastly, the bank’s trickle rate and HP should be reduced… no civ should be able to build a building that’s HP is 4000 in age 2 which is similar to a
bro irs Christmas eve and you’re just smack talking someone who’s played the game since you were probably like 3. dutch was the weakest civ for ages and are probably mid tier on de depending on the flavour of the week meta. halbs have been one of the worst units since day one, they’re barely viable at all. most other comparable units are 1 pop as well, such as jpk up until a few weeks ago or whatever. they’re slow, expensive melee units. do you like, just spam cav into them anyway? this is clearly a learn to play issue. age up, get some long range artilery and stop trying to rush a turtle, thats like literally lesson 1 of rts. dutch pays 700 res for 4v worth of coin their boom is dreadfully expensive and they’re always housed. calling the halbs the best units is laughable when ashi, erks, urumi, forest prowlers, all remain untouched. comical truly.
merry Christmas!
you keep calling me a dutch player. i do not think that means what you think that means. halbs are one of the easiest units to counter.
none of this is ego. the only people who think hand inf are good are new players and russia mains. especially people who think hand inf are good late game. read some treaty guides, watch some high level play, maybe sip somehot chocolate
I’m not labeling anyone. SO… Your argument is that a unit with 61 hand attack WIThOUT bonuses (which is higher than ANY merc) should be worth 1Pop? When all comparable mercs (name 1 with better hand attack?) to this are worth 2 to 3 pop? and only require 50 food and 70 wood to build???.. and you call this an easy counter within 15ish mins of gameplay?
Bottom line the dutch NEED a nerf. You are clearly biased. you have offered NO counterargument. You still have yet to address why dutch banks should have 4k HP similar to fortress, and why the trickle rate ISNT too high…
please stop making ad hominem comments at my playing ability when you have yet to offer suggestions on how to solve this issue.
P.P.S please show your player stats as I have showed mine
So you think a hand unit like the night prowler with a base attack of 28 is as good as the Halb at 61 hand attack? when the cost per unit is similar? And you think the halb shouldn’t cost 2 pop at least? Sounds again like you don’t care about balance…
i was gonna block you but first, bro. mercs are all high pop, thats how they work. dont compare mercs to standard units, not a way to make yourself look competent. your arguments dont stand up to the slightest scrutiny so its not worth going into any explanation at all. I’ll keep maining india and otto and you keep losing to halbs
You have trouble not insulting people… this seems to be a pattern with your commenting. I’ve given you statistics… I’ve asked your opinion on the subject. You seem to only deflect. You may block me at any point. You seem to lack answers for your assertions.
I thank you for vindicating my standpoint. I feel more confident than ever that there is a Halb balance that is needed. As well as a Bank balance that is NEEDED as well… thank you for illustrating a lack of an argument to the contrary.
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not a way to make yourself look competent.
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your arguments dont stand up to the slightest scrutiny so its not worth going into any explanation at all
I think that is the whole point of mercs. Many are pop heavy costly units that have imperial age stats that you can train/ship in the fortress age for power spikes.
Compare 2 pop 200c jaegers with age 5 skirmishers they have basically the same stats (-10rr). Yet it is fine skirmishers are 1 pop. When you max out the Halb stats it should approximate the power of age 3 mercs unless you use merc contractor/cards like I did. Other units get close to their merc equivalent stats in age 5.
They dont tend to drop like flys when they are fully upgraded.
But even when you DO defeat a mass of Halbs there’s still an issue…
the issue is that by that point in the match the Dutch player has infinite resources at their disposal (5 or 6 banks plus 2 farms)… it takes a really good player to defeat a turtle strategy and it takes a very unskilled player to employ a turtle strategy… this, in my opinion, is a broken aspect of the game. I hope you understand my point. Its less about countering the unit and more about mitigating the unskilled dutch player around the 13 min mark when they become undefeatable with the High HP of banks, coupled with very powerful units like halbs, coupled with infinite resources via banks and farms that enable the villager to not have to move for the rest of the game…
They get around 40 attack with x3 vs heavy infantry, that halberdiers will be death in seconds.
About swiss pikeman, they are pikeman, the mercenary version of halberdiers are landsknechts (stronger than them) while ronins are the doppel’s one
why are you comparing base stat of one unit to the fully upgraded stat of another?
and how long does that take? what kind of a game you are playing where the opponent is building fully upgraded dutch halbs (which requires like 5 cards I think) and you have no upgraded units of your own? or cannons?
Like even with fully upgraded halbs, they have about 400 hp, which means that a age 3 skirm with CIR do 60 damage per shot against it, making it go down with a group of 7 skirms, which can just kite them to death.
Then you can play a civ that can also have infinite resources like Japan. or China if you go porcelain tower. Or take the TP line and get stage coach (cost less resources for same infinite resources)
Them taking farm is actually not a good thing, thats 800 wood, 20 vils on food that gathers at about the rate of 10 vils with market tech on hunts. If they do that you should be able to just mass 7 falcs and shoot up their base.
At some point you have to play with what the game gives you and there are things you can do to counter it. If it was truly unfair there would be much more outcry over it, like the whole Mexican Fi thing.
Like before 13 mins, China would already be having skirms and cav with mortars to siege down all the buildings, heck I used to do changdao and gren rush against dutch which eats up banks and houses and that was a meme strat
You in this war against the halbs, and I proposing that they add them in military shipments in age II, is logical that you do not like my suggestions hahaha
Hand inf is mediocre in this game, dutch halbs are OK, but not OP.
Hey @DevoidStudent5, firstly huge welcome to AOE3 DE. Always nice when newcomers get into the game and are very passionate about it. That’s cool to see!
Having said that, @dansil92 is a respected old-timer, with good theory crafting and makes some really cool maps. He is of pretty good skill, and while not everyone may agree with everything everyone has to say, it would do you well to pick up a thing or two from players higher up on the ladder. Although I disagree with his assessment that dutch is mid-tier, they are among the top civs, but not op.
Look I’m just slightly above you on the ladder, and at lower levels, civs like Dutch, Ports (earlier) and Japan are real pain in the ■■■ to counter. That’s only because they require you to play them differently than you would say a French, German, where it’s pretty straightforward.
Again, I do not fault you for thinking halbs are OP. Ask any player that has faced them in the hands of Aizamk, they will attest to it. But for most others, halbs should be fine as they are. Instead, you could create a thread and ask people how to play against dutch wrt to your main civ. That would help you, greatly.