My point is, is it helpful or meaningful to the game to waste a lot of attention debating something that is firmly represented in the game and clearly rejected by the developers? Especially when there are still so many potential candidates who haven’t yet had a place in the game?
You can see how many threads had flowed into arguing about the split. I worry the community’s tendency to debate these matters has the risk to bury other, more beneficial discussions.
You misinterpreted my meaning. My focus is on attitude.
One can hope that the developers bring more or less desired content in the future. But blaming the developers for not making it is unhelpful and sometimes unpleasant. Perhaps the burden of these tasks is not as huge as imagined, but is it appropriate for us to blame or condemn them? They are the ones who work, and they are the ones who are responsible for the revenue performance, not us. If the desired content is not adopted, we can be disappointed, or even quit the game, but I think it is too much to condemn it as the developer’s “fault”, after all, these are not the obligation. Their real obligation is to make sure paid content works properly (eg no bugs), maintains balance as much as possible and pursues a better gaming experience (eg less lagging, better localization translations, etc.), not to add whatever the players want. Some people have made me feel like they think what the game should be like and selfishly think that devs who don’t or other players who disagree are wrong or hypocritical.