As a new player, I had trouble quickly distinguishing the unit icons when multiple units were selected. There are tons of space here, making the icons match the size of the hotkey grid would make the game more easier on my eyes.
well this right here is why the icons were criticized so harshly basically since any community member got to play, i do agree given that they don’t give each unit its own icon with a health bar they could’ve easily made icons bigger and make it fit like 20 in total, so about 30% larger than they are currently, ofc, we could also make UI scalable (the reason it likely isn’t is the subpanel design approach that aoe4 took, so the command panel portion of the UI extends too far to the right of the screen (you can actually see this issue already with enlarged minimap and villager selected))
