List of suggested QoL & General UI Features

If anything is missing, comment below and I’ll add to the list

LEGEND

  • (?): probably controversial
  • (!): probably hard to implement
  • (.): probably too trivial and affects too little of playerbase

Colors

Controls

  • Option for mouse wheel drag to not fix the cursor in screen space
  • Temporarily override Box-dragging behaviour via dragging with modifier keys
  • Control grouping while cycling through unit types should only assign the selected unit type
  • New hotkeys for selecting all ranged cavalry and ranged infantry
  • New hotkeys for selecting certain kinds of ships
    • Configurable delay for right-click draggging to set direction (.)
    • forum 1
    • forum 2
  • More control groups (.)
  • Rearrangable gridkeys (!)
  • Hotkey for selecting all villagers on a resource (.)
  • Being able to zoom out more (?)

Menu UI

  • Show map on loading screen
  • Detailed unit stats on tech tree view
  • Select main menu background

Ingame UI

  • Option to increase size of unit icons when multiple units are selected
  • Option for Individual unit panel (!)
  • Market should show price of resources at a glance
  • Separate traders and worker for gold ui

Postgame summary

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