Thumb Ring and Parth free OR military units take 50% less bonus damage
Cav Archers fire faster
Resources last longer
Scout Line extra HP
Tech Tree - Magyars
Team Bonus - Archery Range 20% Faster
UU - Mangudai
Unique Tech - Silk Armor and Steppe Husbandry
Basically we have Cavalry Archers which are cheaper, fire faster, and have 5/7 armor. they are also created insanely fast and have a meat shield of Hussars with extra health, created insanely fast as well, and have 4/7 armor.
i might not have the health or range/attack of foughtbirds units, but mine come out faster and take less damage per shot, and have a solid meat shield as well.
Also a much better economy.
you want koreans wood discount + mayans bonus actually.
As cav archers add up slowly in the midgame and you are vulnerable while adding them you want a bonus to your counters, too. With koreans discount you get both discounted at once.
Japanese (they get everything a CA needs)
Land military units (except siege units) recieve 50% less bonus damage (Sicilians), this makes your CA way less vulnerable to skirms, will also help a bit against pikes, should you get cornered
Castles are 25% Cheaper (Franks) you’ll see why when you see the picked UU…
Cavalry archers fire 25% faster. (Mongols) too good to not have
Farm upgrades provide +100% additional food to Farms before they need to be reseeded. (Sicilians) saves you a LOT of wood, since the base CIV does not have crop rotation
Herdables have +50% food (Tatars) good early food bonus, to get to your CA faster
Mangudai (obviously, lol)
Recurve Bow: Gives Cavalry Archers +1 attack and range (Magyars) obvious choice for CA
Burgundian Vineyards: Convert all food into gold at a 2:1 ratio; Farmers slowly generate gold in addition to food (Burgundians) you don’t need food to produce CA, so you might as well do this
Farms have +45 Food (Chinese) just a nice generic eco bonus, good for saving some wood, which you do need for CA
The idea is that you have some decent eco bonuses to get up faster, you then have cheaper castles, so you can mass your UU faster, and it is significantly harder for an opponent to deny you from building a castle at all due to the discount.
The Jap tech tree has the last archer armor upgrade (and everything else your CA need), then combine that with the Sicilian bonus against bonus damage, your Mangudai are way less squishy than normally. You get FU champions, so Huskarls don’t mean immediate GG.
well a cav archer civ with only 1 early bonus is actually doomed if it has to face one of the other OP civs. That’s why the 20 % wood discount is actually one of the best to add, because it solves the problem cav archer civs have in general AND adds something to the cav archers themselves.
But maybe a second early bonus would even be better, like vikings or mongols. It’s hard to say.
they have multiple early bonuses. they are cheaper, they get thumb ring for free, they come out faster (archery range bonus), and they have tankier scout line units to tank for them. not to mention the insane economy i have to back them up.
you mean like my resources lasting longer?
if i was to change anything i’d drop the free thumb ring and parth tactics for the sicilian military bonus. yeah i wouldn’t be able to go straight into cav archers as fast, but my army has more armor, is created insanely fast, and doesn’t take much damage from anything.
Free wheelbarrow and hand cart (vikings, never hurt the best eco bonus)
Free tumb ring and partian tactics (tartars)
CA 10/20% cheaper in castle/imp (huns)
Cavalry 5/10/15% faster in feudal/castle/imp (cumans)
Cavalry have +20% HP
Archery ranges works 20% faster (britons)
Sipahi +20 HP (turks)
Recurve bow +1 attack and range (magyars)
Camel archer (berbers)
This way, you have cheaper CA, that are trained faster, and are backed by a good eco bonus. They have 112 HP, move faster (15% + 10% of husbandry) and have +1 range and attack. You of course also get TR and PT for free immediately.
The frank and cumans bonus also helps hussars, camels and cavaliers as support units, and your UU have a bonus vs other CA.
Also, in feudal age I have free wheelbarrow, which means better eco and some food and wood saved, then I got tankier and faster scouts for raiding and prepare for my CA switch.