Tweaking the Burgundians

except you know saving a bunch of resources on techs, having one of the widest tech trees in the game giving them a plethora of options.

not completely true - it’s about EARLY eco. Mongols and Lithuanians are considered great civs, but neither has good long term economies (as a matter of a fact, Lithuanians have one of the worst OVERALL BOOMS in the game). meanwhile you got a civ like Indians, Persians, Teutons, and Japanese, all who have solid ecos overall and better long term ecos, but fall down further due to theirs being more long term rewarding.

and the game revolving around eco is true of pretty much every RTS on the market.

Yeah but giving a civ a new lame mechanic with big discount is not fair and not good thing for the balance. Making Burgundians with 50% discount and being able to get those techs age before is Lame.

according to you anyway. either way, i don’t think the eco is what is causing the problem. most the time when i see burgundians win, guess what they are doing? booming into around 50-60 military and then converting vills into militia. cut the militia out of that and they can’t win that way.

If that bonus is lame, what about vikings and chinese? They get comparable or even better eco basically for free, whilst burgs actually have to pay for it.
Case closed.

And what make the boom smoothy and go well? The OP eco right?

I want to ask you a question, what it is the problem with option 2 or 3? Both of them are good eco system, it is not like we kill their eco, but make it disciplined and balanced, and 50% discount with age before is not balanced.

Both of them need a nerf, I didn’t say to let them as they are, but this topic is for Burgundians.

so why focus on Burgundians, who are new, and are just now getting limelight, when civs like Aztecs, Mayans, Chinese, Lithuanians, and Vikings have all been as strong for a year or more?

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Because Burgundians are OP more than these civs, with none skill requirement to give free wins, unlike Chinese with their rough start or Vikings with their limited options or Mayans with their eco management and 1 trick pony, as I said I will try to give suggestions about Chinese and other civs.

no, they aren’t. even the pros aren’t banning them as much as they ban vikings and chinese and hte like.

chinese rough start? how so? just because they start with no food doesn’t make it rough. get your 6 vills on sheep right away, research loom, pump out vills from there.

you mean like burgundians? they got solid heavy cavalry, BBC, hand cannons and flemish militia. other then that, not a lot going on.

1 trick pony?
arbs, plumes, eagles. hardly 1 trick pony.

xDDD,
just made my Day 11

Not a lot of tricks.

Maybe not, but then again neither do Burgundians. their scout line is inferior, their infantry largely stink, their archers aren’t that great, and most their siege is lackluster.

They do have hand cannons with extra attack.

Did I say Chinese, Vikings, Aztecs and Mayans are fine? No. I will write a topic about them one by one, but this topic about Burgundians.

which are strictly a counter unit, and even then only excel vs high pierce armor infantry.

They’re fine against all melee units.

or instead of flooding this forum with a new topic every day, just do what most people do, and make 1 collective thread for your thoughts.

no, they really aren’t. they tend to miss a lot of shots because they don’t benefit from ballistics, and they have a low rate of fire. HC are supposed to be great against infantry, but against most infantry just going Arbs is better.

I will try but I think it will be hard to discuss.

I massed them up in a DM game as Burgundians yesterday and I used them to protect my Bombard cannons and they did just fine having gone up against mostly infantry and cavalry.