As you know guys, the most OP civ in the game now clearly is the Burgundains, the civ is OP all the way, their economy, their UTs, their discounts and their bonuses.
So I have here some suggestions that will make this civ more balanced rather than being OP, there are here many syggestions, so I am not saying we will take them all, what I say is, choose what you think it will be good for the balance in your opinion, I have here 8 options so think and choose:
1- When you research the Flemish milita, you will lose half of your food in the stockpile (or all of it), this will make coming back is harder after researching this tech.
2- Burgundians no more have eco techs age before, and the discount will be 40% not 50%.
3- Burgundians economy techs discount turned to 35%, 30%, 25% dark, feudal, castle with being age before.
4- Flemish militia no more turn all the vills to militia, but spawn 50 militia from TCs (whatever the numbets of TCs) and make the militia be able to training from houses.
5- Flemish militia tech make all militia training from houses without any spawn or turning vills.
6- Relics now generate food by 20f/min not 30/min.
7-Vineyards cost increased to 600F, 400G.
8- Since hand cannoneers received a buff for their accuracy, I think the Burgundians bonus should be 20% more power for gun powder not 25%.
If you want to ask me what would you choose, then I will pick 3, 6, 4(or 5), 7. These options are good imo.