- BUILD #: 9 november
- PLATFORM: Steam
- OS: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.
villagers stop gathering for a few seconds when they bump each toehr when having 10 villagers on a mill or plantation
this problem has been present since aoe3 complete collection
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST.
- 100% of the time / matches I play (ALWAYS)
List the DETAILED STEPS we can take to reproduce the issue… Be descriptive!
Here’s the steps to reproduce the issue:
- just put to work more than 8 villagers and see how gathering is interrupted when they bumb each other
- count on 5 minutes how many food 1 - 7 villagres gather. Divide them between 7 or his respective number of villagers gathering
- see how when 8 villagers assigned to a mill, the gathering per villager start to decrease
What was supposed to happen if the bug you encountered were not present?
having 10 villagers working on a mill should have an steady increase on gathering per second.
What actually happened (what went wrong) because of the issue you’re reporting?
The gathering per second graphic per villager when having more than 7 villagers starts starts to decline
(when having 7 for example each villager can gather 0.85 food per second constanly, but when having 8 villagers gathering the gathering is interrumpted when villagers bump each other and then the gathering of villager per second is 0.80 maybe, i dont know, because of that bumping)
giving a result similar to this:
8989 total food collected
6777 total food collected
Include a OneDrive or Google Drive link to a SAVE GAME or REPLAY FILE (.aoe2record) of the match where you encountered the issue.
and unknown source: this was the breakdown
IMAGE & ATTACHMENTS
Attach a relevant PICTURE (.jpg, .png, .gif), VIDEO (.mp4, YouTube), DXDIAG FILE (.txt), or CRASH/GAME LOGS (.aoe2record, .txt) below.