Visual enhancement of buildings without compromising playability

The problem with just scaling up their height is that things will look off in a different way. There aren’t exactly perfect solutions though. Well, unless they remodel most production buildings. What is shocking is seeing Ottoman and Mali using the exact same scaling for the sake of consistency. So they’re doubling down on a mistake.

Actually, I lied. There is a perfect solution. Scale them back to their full original size, not just the models, but the unit scale as well. Then, add actual proper camera options in the game so people can better see the map and buildings from above in a way that compliments the original size.

Right now we’re stubborningly dealing with it because of a minority of players said it hurt visibility. But, that was at a time when the camera was well-zoomed into the game and developers likely had not created an alternative for them to try.

EDIT: Also add a colour intensity slider for silhouettes. Right now many units blend into the environment unnecessarily, and not everyone has amazing vision. For the sake of accessability it should be an option, like it is in AoE3. Unit's silhouettes when behind buildings need adjusting

EDIT: If you asked those same players who voted for this if the production buildings should just be 1x1 sized boxes with no graphics, they would’ve said yes too. I do think it is time for developers to revisit this.