you guys know that wagons are very expensive (96w 60g) and fire slow, they’re only any good when you have more than 20+ of them. Best way to counter the koreans UU is to go trash. focus on food eco and wood, make skirms! if playing TG, make some pikes as well because of the incoming knights. Maybe some monks too if you’re good with monk micro. You can also make mangonels but the koreans have an advantage there so i wouldn’t bother. Go imp first, make trebs, treb the castles down, win the game.
anyway just my opinion. i like to play with the war wagons, but civs with good skirms are enough to ruin the strat. Mayans, Aztecs, Britons, Vietnamese, and Berbers are all good counter civs.
I don’t see the problems with wagons. I mean for 1v1 it’s obviously bad as it gets hard countered by boom double monastery play. In tgs you need at least one mate to stream in light cav. If that succeeds the strat can be annoying to play against but it’s a very specific scenario within a not so much competitive setting (arena tgs) and even then you just get defensive castle and that’s it.
Yisus the answers around are amazing, they are pretending that stopping such lame strategy is easy, while they are probably not even ranked players and only theoretical pro players, well slam,bact,nicov, hera and the list is long enough of experts who have died to the ww rush in team games on arena,it doesn’t matter what is your level, the strategy is lame, buys enough time and even defending with several layers of walls or army, they just jump to another player, then the boomed guy on their end finish a guy quickly.
It was the same with the arambai push, the difference was that the arambai was counterable by ranged units, while ww is not cause of the free defense and cost reduction.
Boosting koreans was one thing, overbuffing ww was never the plan and it needs to be fixed ASAP, its been like 6 months and still the same, well now we can add to the list the housite wagon…
Maybe it’s just you don’t know its there and you are being too greedy?
Why do you think “Clowning” is so successfull at arena? Is it a good strat? NO
It’s just that it happens to be a good counterplay for too greedy approaches in a map where normally greedyness wins.
Why do spanish sometimes open archers? Because nobody expects it.
It’s a strategy game. Only because you don’t know how to counter specific strategies doesn’t make these strategies OP. And if you call these strats OP that are actually fairly easy to counter it only shows your lack of game knowledge.
It’s actually very important that these of-meta strats exist and they are successfull against too greedy meta players. Otherwise we would have knights/archers every single game, what would be insanely boring and repetitive.
It’s bad enough they nerfed arambai to the ground, that wasn’t OP either.
And the question is also why war wagons/organ guns/hussite wagons should be OP if conq and jan are accepted? Cause Conq and Jan are even faster in destroying enemy bases if not prepared. Conq and Jan are way more dangerous than organ gun, war wagon or hussite wagon.
I agree with removing the bonus building damage on the non-Elite version. Keeping the bonus building damage on the Elite version gives the War Wagon some interesting utility that helps separate it from being no more than like a reverse Arambai that trashes units by high defense rather than by high attack.
Atleast, organ, guns are terrible in imperial age unlike ww and wagons.
Organs may be great early Castle but even crossbows with thumb ring and all upgrades can cost effectively beat organs, its just a small windows organ guns csnn do damage because, they are strong without any upgrades.
I don’t think they are OP. They are easier to kill and much slower than war wagons, and they don’t benefit from ballistics which is kind of a big deal.
Except everyone expects Koreans to go for war wagons.
But war wagons is literally the most meta strat there is for Koreans in Arena and especially in TG. Not to mention that while you’re doing that you’re buying your teammates plenty of time to be naughty greedy meta players.
Doesn’t happen that often on arena anyway.
They can literally still hit and run anything that isn’t an archer anyway, they just are worse against buildings. War Wagons before the buff weren’t bad either btw.
let’s set aside the fact it’s about the WW anyway Conqs and janissaries are rarely a surprise too, and they have their own downsides. Both are harder to sustain because of food cost, and a defensive castle is better at defending against them, and they can’t get ballistics either. As a side note I think the gunpowder projectile buff should have only be applied to hand cannons because everything else was good enough but that’s another topic.
Expecially in TG (X)
Only in TG(O)
You should admit that War Wagon is not a good unit in 1v1 regardless of map. No Arena clown consider Koreans are good 1v1 Arena civ. Any good Arena civ with great monks just laugh at WW.
Side note: I see some top players like TheViper or Tatoh succeeded to beat clown players by using Koreans but not by WW, using free tower and HC+BBC of Koreans.
Arena TG is the setting where so much OP strats are exist and I don’t think WW are the strongest one. Turks or Bohemians are much stronger than Koreans in that setting, how about Cumans 2TC boom? It should be nerfed because OP in Arena TG? Arena TG is really need to be balanced that perfectly?
They weren’t buffed. Just Koreans free archer armor make WW strategy slightly easier than before
WW also have it’s own downside too. It has lower speed than HCA, conqs and higher frame delay than other CA type UU like conqs and Mangudai. It is just 10% faster than Lithuanians pike and can’t hit and run pike like other CA units. Low speed means also hard to escape from bad engagement with monks too, and also crushed by enough number of Knights/camels.
If you check his Youtube channel, you should find that he usually uses war wagons as the main force after having a castle no matter what the map is. Yes he had also used towers, crossbowmen or other units sometime but those are based on the position, situation and how much fun he wanna play.
Even his opponent uses the war wagon to against him too.
“I told you guys this is an unbeatable strategy. There’s literally no counter. How is one supposed to counter war wagons?”, Viper in the video below.
the reason of fail may be several. Some times the strategy is workable and powerful but the player does not implement it well or have the economy mistakes. using war wagons and getting losing do not mean why you lose is the usage of war wagons.
Anyway, that sentence is just what Viper said. He said it with his reason.
There would be a reason definitely that the players choose war wagons most of the time regardless of situations.
11 lol, how you compare conqs that cost food and get slow ROF, or Mangudai which is way slow to mass, mongols lack any eco bonus for that stage, plus needing way more upgrades (also Mangudai speed was nerfed).
Well, double castle arambai wasn’t used in a major tournament as far I remember tho.
No, Organ Guns actually get really high attack, and if 20 of them appears, how you tech into something like 25 xbows with the upgrades needed, or the same for mangonels and redemption Monks.
Speed nerfed from 1.45 to 1.4. Mangudai reign is over!
Way slow to mass? Apparently 92W 60G is easy to mass, even 110W 70G (Hussite Wagon) is, and something costing way less is not? Yes mangudai needs more upgrades, but something like Conquistadores don’t.
Mmmh, let me think, the same way Janissaries are considered extremely strong, costing food and gold as well?
But they have way higher attack and range in castle age, getting outclassed only by towers and castles.
Are you implying that Janissaries are super weak somehow?
So just to be clear, anything with less than 150HP is now considered super weak? War Wagon is the final uber unit that rules them all?