It’s not a lot of work to just take one of the revolution nations and expand it and either remove it or make a new one. A bunch of them are almost identical.
Brazil’s got a cute trick with the town centers but is otherwise almost identical to Chile, Gran Colombia, Mexico, Peru and Argentina. Two of them have the extra hero, but that’s it. There’s like a one unit difference, and one or two cards with reinforcements. Pretty much just like allying with different natives.
If the European nations have so massive differences between them, then surely these nations could too?
Hungary and Romania are extremely similar as well. Barbary States and Haiti too.
The only ones that really feel cool and different are South Africa, Finland, Canada, and Indonesia. US and Egypt are distinct from other revolutions, but don’t really feel like they do much interesting or fun.
Barbary States treasure bonus and Letter of Marque (Haiti) and Suez Canal (Egypt) also feel like they don’t do anything. How often are there easily claimable trade routes to upgrade and treasures left at that point (and how impactful are the resources from treasures at this point in the game?)? Feels like wasted design space. There’s so much overlap with the Cattle Drivers, and Native Allies too.
Don’t get me wrong, I ADORE the many different options for Revolutions, exploring new options is one of my favourite things, and I’ll often do it for fun even if it’s not strategically viable, but there’s lots of room here.