Devs, you did an awesome job with improving how walls work! I didn’t get to watch too many of the content creator’s videos other than the new civ overviews, so I was pleasantly surprised that palisade walls now connect to stone walls. I’ve wanted this for so long, it’s functional, but it also just looks really good!
I appreciate how walls connect to resources like stone and gold now, until these are mined out:
This leads me to my suggestion regarding how the Rivers can be improved.
Rivers and Walls both use Splines in the essence editor to generate their path on a map. Since the devs updated walls to connect to more resource types and now connect to allie’s walls, I suggest that a similar method be used to connect rivers to lakes and oceans.
If a river is within a set number of tiles, perhaps 5 - 10 tiles away from a larger body of water, then the spline could be updated to connect an offshoot path to it. Much like how walls generate broken wall segments to connect to stone mines.
Here are some screenshots of rivers next to oceans in the Sultans Ascend DLC. The new ocean water looks amazing! You can even see that the new water texture is beneath the old river texture, as the old river texture didn’t spawn in at certain spots:
The map that the screenshots are taken from has two large oceans split right down the middle by two rivers. If you build a navy in one ocean, there is no way for that navy to get to the other ocean due to the rivers blocking it. The river splines should be able to connect to the oceans at certain points, especially considering how close they are to the oceans. I would recommend that rivers also have an automatic offshoot connection to other rivers if they are within a certain number of tiles from each other. Fortunately, this map had a cross-connection between rivers.
I’d also recommend improving or just removing the old river texture and using the new beautiful updated water texture instead. I would much prefer the new water texture for now, even if rivers don’t have flow. It would look better. Flow can be added later.
This map may be a bit on the extreme side. Although, I’ve seen this river issue on many maps, with rivers spawning right next to oceans but not connecting.
If anyone wants to try this map here’s the seed below. More land, resources, etc will be added when you add more players, so it could be a fun one to try.
Mega Random: 53c45c26
Dev’s thanks again for all your hard work on the new DLC, it’s awesome! Hopefully, you can come up with a creative solution on how to improve the river splines in an upcoming update!
Thank you kindly 