The total amount collected is irrelevant (the number of villagers lost will obviously result in fewer total resources); it’s better to show the total amount collected per minute; that at least gives an idea of who has the best passive bonuses.
AOE4 needs faster response time. In single player there is no input delay, but multiplayer the input delay is the worst I’ve ever felt in a competitive game. Coming from other games makes you appreciate how much smoother they feel.
Yes, it’s nice to see the minimap on the loading screen…
You need Permaban Hakers.
It occurred to me that some anti-cavalry units should have a higher bonus against elephant units.
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Janissaries are good against cavalry, but they have so little HP that it doesn’t help them in prolonged fights. Like spearmen, they could have +5/+7 extra damage against elephants.
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Donso are practically animal hunters, including elephants. They could very well have some extra technology that gives them more attack against them in Imperial, or resistance against them, perhaps even with Javelin Throwers against “ranged elephants” like the Tower Elephant.
Having a filter to search by Civs in ‘observe’ would be cool/nice
– NEW units for OG CIVS –
Am I the only one who feels like the devs are missing some opportunities to add more unique units to the OG civs? Like, if a civ is focused on something, like infantry, I’m willing to play at least with one unique infantry unit.
The same way Mongols got Lancers replaced for Keshiks.
REPLACE / ADD:
RUS Knights for Boyars
(Boyar, heavy cavalry with heavy armor, better charge, lower base attack)
or Horseman for Cossaks
(Cossak: light cavalry with bonus damage against workers)
– WHAT UNITS WOULD YOU LIKE TO SEE ADDED / REPLACED IN THE GAME? –
………………………………………….
And yes, those are units that are also in AoE2 and AoE3, and that’s the point, lots unique units already in the game are also in older games, and it would be great to have em in AoE4.
Give Rus Knights option to heal in feudal Age, for example an upgrade similar to the french one or like “Healing 2 HP every 3 Seconds while being in stealth forests“
Make hero units and un-convertible units dies to wololo except monks.
Yes, I would give the HRE the Bohemian/Hussite Wagon in Castle Age and the Bavarian Villager in Imperial Age, and the Chinese a rework doubling their UUs to look more like the Japanese (it wouldn’t be the first time they’ve done it, since they did it with the Ottomans in AoE 3 and went from 6 to 12 UUs)…
Bohemia should’ve been the first option for a Variant for HRE. Hope they add them in the future (In this case it would be justify to be a Variant, like Golden Horde and Mongols),
The Hussite Wagon is a must! And the Houfnice as well. And they are adding some kind of Bavarian Villager in the new DLC, so there is an open gate there…
Yes, but if they don’t include Bohemia for whatever reason, they could add these units to the HRE, since the Hussite wagon continued to be used by them until 1504… and the Bavarian Villager simply as a nod to the Duchy of Bavaria (962-1623) and because it has typical German clothing…
The Bavarian Villager could be for the HRE.
But regarding the War Wagon, I would prefer it to be a unique Bohemian unit. There are several reasons:
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Origin and Purpose - It was a unit created specifically to fight against the knights of the HRE and the Bohemian kingdom, using peasants. It wouldn’t be right for the HRE to have a unit that was created against them first.
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Original Civilization - It was developed in the Kingdom of Bohemia, a special state of the HRE that became so independent that it even created its own language (Czech). The unit was specifically designed by the Hussites, a faction that led a revolution in the kingdom, with two factions: moderate Ultraquists and fanatical Taborites. Later, a Bohemian king became a Hussite, so the unit was incorporated into the kingdom army.
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HRE Records - There are very few records of its use by the HRE. In the Battle of Tachov (1427), the Crusader forces attempted to imitate Hussite tactics, but without success; moreover, they lost the battle. Later, the use of War Wagons became associated with “Bohemian mercenaries,” as in the Battle of Wenzenbach (1504), when allied soldiers from the Kingdom of Bohemia supported the Bavarian-Landshut side using War Wagons, while Emperor Maximilian used an army of Landsknechts and Culverins to crush them.
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Later Use.- War wagons were employed by Bohemian mercenaries by various nations, including the HRE, Hungary, Poland, and with similar designs by the Tudors (English), Spain, and even the Ottoman Empire. In fact, one might wonder if a “lower” version should be considered for these civilizations as a “regional unit.”
At most, the HRE could recruit War Wagons as mercenaries; with some unit limitations like the Castle. After all, the Black Riders and Landsknecht are also mercenaries, although, well, they’re unique to Germany.
Yes, you’re right…ultimately, it could be like mercenaries “in the style” of the Black Riders and Landsknechts, and from there you group them into mercenary armies to train them in the keeps as the English Wynguard armies…if they didn’t want to include the Hussite Wagon train because they wanted to make a Bohemian variant, they could include instead the Mountain Trooper or the Bavarian/Alpine Arquebusier, since I read that they were used as state militia in the Middle Ages, although they only started using gunpowder in 1492 and defended Bavaria between 1632 and 1648 against Swedish troops in the Thirty Years’ War…




