If this kind of artillery is used as a mercenary unit, it can be used by both Asian civilization and European civilization, and it is more in line with history.
Canonneer: am I already forgotten?
They are not strong units.
How about only making the [Organ Gun] replace the [Falconet] for the French, while the British can get the [Saker] cannon instead of the [Falconet]?
The Saker cannon was not only used by the English but they did apparently use it very often. What makes this cannon interesting is that it fired a rare round shot that was intended for bouncing along the ground, in order to cause as much damage as possible.
I made a post where I suggested that this cannon could be added to the game:
(1 new trainable unit for the British, Dutch, French, Chinese and the Japanese)
I honestly kinda hate that nearly all European (and even African) civilisations have the same cannons.
Always Falconet, Culverin, Horse Artillery and Mortar. And then most also have the Heavy Cannon in the Factory.
Not even the Ottomans have a unique cannon in the Artillery Foundry.
I think Ottomans, Persians and Indians should get a Bombard as shared artillery. A heavy version of the Falconet.
The Saker cannon would be perfect for the British, the unique feature of letting the ball bounce and hit multiple units in a row would make it interesting to use compared to a normal Falconet.
The Horse Artillery is also very boring because it is just better then the Falconet in every way. It isn’t only faster but also stronger. No trade off outer then the price + population cost.
The Musketeer, Pikeman, Crossbow, Skirmisher, Halberdier, Dragoon and Hussar have so many unique version by now but the Falconet, Culverin, Horse Artillery and Mortar don’t.
I made a suggestion for Bombards awhile back:
But I was being deliberately inflammatory and asking to also remove Siege Elephants to get people discussing it more so it was a bit of a mixed reception. Siege Elephants could just be renamed Gajnal and be restricted to the Culverin role. Bombards could have higher damage to buildings than Falconers to make up for a more focused Gajnal unit.
Sakers could be an interesting unique unit for the British. They’re kind of lacking with only Longbows and Rangers being unique.
It’s weird that Gatling Gun was implemented with little change as a Fortress Age shipment as it had been a revolt only unit.
Therefore an “Industrial age”-unit is at their disposal as a "Fortress Age"unit (and iby the way it’s cheaper than a falconet)
It’s even more insane USA has a 3 Gatling gun card, that can be recycled.
Meanwhile, Portugal has the 2 Organ Guns card which is mostly inferior to the 2 Falconets shipment.
Just get rid of the organ gun. Having it as a Portuguese unique unit is absurd. Its like having the chinese with Samurais.
Amd replace the Caravel (since almost everyone has acess to it) with a Carrack.
isn’t the Portuguese hand cannoneer used currently only by the Ethiopians as a shipment after aging up with the Portuguese alliance a very logical replacement for the organ gun for the Portuguese civ?
The devs aren’t going to remove a unique unit from a civ and give it to someone else or turn it into a mercenary, we need to be reasonable. Personally, I would just have them make a card that turns all of the player’s Organ Guns into a Roqueira/Pedreiro, a Trom or a Bronze Cannon, similar to what they did with the Ottomans (Janissairy > Nizam Fusilier) and with the British (Longbowman > Ranger).
True just to a certain extent. They are uniquely available to Ethiopians as of now, but they are not indigenous to them. They are clearly intended to represent an actual historical Portuguese unit that happened to see action in the Ethiopian theatre in the name of Portugal during the Portuguese-Ottoman Wars. Furthermore, it is not as if the Ethiopians are lacking in unique units of their own (they have plenty of others), or that their alliance units are always 100% exclusive to them (several are available to other civs as natives in African maps or as alliances in the case of the Hausa).
That’s what I got the idea from.
It would be fitting for a naval civilisation to have a unique naval unit.
Maybe make it a Galleon replacement? Carracks are big.
It’s basically the Mercenary version of the Abus Gun.
If it would become a trainable unit for the Portuguese they would essentially share a unique unit with the Ottomans.
The AoE2DE devs just did that. They turned the Elephant Archer for a unique unit into a regional unit.
In lieu of Organ Guns, Portugal should get Berços - small fast-firing grapeshot-firing swivel guns that could be used on a forked-mount. It could have a very quick deploy time (the single crewman placing the swivel gun on the mount) and could provide an anti-infantry spash-damage (via its grapeshot) role instead of the repeating attack of the Organ Gun. Graphically they could look similar to the Cannoneer but with the Bercos and fork-mount slung over the shoulder until deployed (similar to how the Abus gunners carry theirs).
You could even go a step further and allow it to toggle between close-range (anti-infantry) Grapeshot and longer range (light) cannon-fire mode so it allows a lower pop, multi-use cannon alternative to the Falconet which occupies a similar niche as the Organ Gun but more relevant to the period.
As for the Organ gun itself - it could then be made available as a Polish mercenary artillery unit from the Tavern (call it ‘Organok’ and give it the Polish military voiceover). The Polish-Lithuanian Commonwealth did use Organoks during this time (the suggestion of Brits/French having them is well out of their timeframe) and we have Polish unit voiceovers to go with them.
That’s because they split the “indians” civ into multiple civs that better represent the subcontinent. They’re not going to remove the unique unit of a vanilla civ especially one that has basically been enshrined in the series with the organ gun appearing in aoe2 as a Portuguese unique unit and in artwork just because some dweebs are butthurt.
The article on the Organok does mention some later western uses. So it wouldn’t be wrong to depict it as French.
Louis XII of France (1498–1515) is said to have employed a gun with 50 barrels, which fired in a single volley. Pedro Navarro, Count of Oliveto and famed Navarrese military engineer, used the weapon against the French at the Battle of Ravenna (11 April 1512).
It could be entertaining to see it as a Bourbon unit since one of the latest uses was in an assassination attempt of a French monarch.
Old civs need a major native/merc shipment update with the new units introduced. The 1000th time.
AoE2 devs changed Indians, a civ that they themselves created and that only existed since HD. Any civ not created by them (especially one created by Ensemble) is very unlikely to get changed completely, since that would be: 1. Kinda disrespectful to their work and 2. Would likely ■■■■-off the majority of the player base. If it were to be a simple Card, then it will not be that much of an issue.
Their sub par work is actually disrespectful by representing Portugal so poorly. A change is needed. And that affected AoE2 aswell, getting Portugal stuck again with an Organ Gun.
Nah only AoE2 is holy.
AoE1 too but maybe they are just to lazy to touch it.
Vanilla AoE3 is not holy and untouchable. The Organ Gun is not a legendary beloved unique unit.