According to the stats, the highest win rates by civs are: Franks, Hindusians, Huns, Berbers, Mayans, Teutons, Vikings, Poles, Spanish, Britons, Mongols, Celts, Bohemians, etc. Chinese are at the bottom of the list, so why extra nerf them?
And why neft Britons as opposed to Hindusians, Huns, Berbers who are statistically speaking much more OP ?
And in spite of it all, personally I don’t see Franks as OP. I think they are fine the way they are.
My point is that a lot of this “civ X is too OP” is just personal perference and taste based on your own playstyle.
I mean yes, Franks are the top of the list, with 54% win rate. That’s still 46% lose rate so it’s not like they are OP. The Hindusians and Huns also have 54% win rate.
And check tier lists and pickrates, especially at high level, before doing such claims, also
Maybe because Britons and Franks dominate like 80% of team games across all ELO? and is just boring as fuck to play vs them all time?
And maybe play the game before just looking at WR?
Well, keyword here being ‘eventually’ which has not yet happened (and if it happens devs will provide all dlcs in single game (if not new comers will be at great disadvantage) which will pull all the civs to the continents)
also there are people who just buy game and dont ever buy dlc s or skip some because they dont like it eg. some people were posting recently that they wont buy new dlc just because it was indian and not chinese; tldr
I’ve mentioned it several times but I’ll do it again. If everyone picks 7-8 civs most of the times, win rates of the civs won’t reflect the true strength. Win rates are going to be an indicator only when all civs are picked almost equally. The pick rate is the strongest indicator. The fact that competitive players at 1700+ elos are picking these civs much more often shows the strength. And the pick rate differences are huge in Team games. Franks, Mayans, Britons and Ethiopians have 7+% pick rates and everything else is below 3%.
And beyond that the tournament stats - Some of the civs you’ve mentioned are popular for one tournament format. Like Spanish for Nomad style, Bohemians for closed maps, Japanese for hybrid map RM but the OG civs will be top 10 in ALL formats. They are the top 5 drafted civs on Kotd4, Kotd 3 and one of the top-10 in Hidden cup 4, Empire wars 2 duo, 2v2 world cup some RBW series and this list would extend to pre-DE times. Every civ that did well across many formats got a reasonably good nerf except these ones.
Well you get Hindustanis for free. Anyways plenty of people bought the DLC and they’re the ones trying the new civs out in ladder.
that’s simply not how maths works. the highest pick rate (from your own link) is for mongols. the stats are for 1v1 games, so with a pick rate of 6% you will only play a mongol mirror in .36% of games.
yes, winrates get changed slightly by civ picking, but unless some civs absolutely dominate the picks (they don’t, as mentioned maximum pickrate is 6% compared to 2.5%ish) the winrates will still be fairly close to the real numbers
without DLC you get all civs except:
Lords of the West: Sicilians and Burgundians
Dawn of the Dukes: Poles and Bohemians
Dynasties of India: Bengalis, Dravidians, and Gujaras
each with there respective campaigns
so if you own age of empires II DE you can play with all other civs and their campaigns
if you only own age of empires II HD you can play with all the above except for Lithuanians, Bulgarians and Cumans. HD also has lower graphics and older balance
FYI, a civ isn’t OP because of pick rate, case & point the Mongols. A civ is OP because of win rate.
Top 5 civs wins only on 1650+ elo games: Mayans, Franks, Malians, Burgundians, Huns.
Now again, where are your OP Britons and Chinese? because I don’t see them here.
Aztecs and Hindusians are doing better than both, but I don’t see you demanding a nerf for those.
Yes, I did play the game, and shocking: I have a slightly different opinion than you. This is why I brought up statistics, because unlike you, statistics are objective.
I explained this in the post you just replied to, but it’s not a concept everyone can understand.
In a game with 42 civs, it’s difficult to have perfect balance for all civs at all level. Clearly there are going to be some 7-8 best civs at top level. Which is not a bad thing in itself, as long as all civs are relatively balanced when you average out all the skill levels. And looking at the stats, they are.
Not that there would be anything wrong if all were 7%, since at top level / tournament level, of course there are going to be a few civs that stand out. You can’t have all 42 civs perfectly balanced. But AoE2 is not all made for top players.