Why are people unhappy?

Sí,me deprime esa imagen (yo también quería un aoe 4 en el siglo XX),aunque esa imagen en realidad era del libro de arte de la edición coleccionista del aoe 3 cuando salió allá por 2005…y sobre Ensemble Studios,tecnicamente no se desligaron de la saga,ya que tras su disolución en 2009,crearon Robot Entertainment un mes más tarde y sacaron AoE Online en 2011,luego decidieron centrarse en la saga Orcs Must Die hasta el día de hoy…

Me too,I’m wait it for an European dlc for AoE 3 DE more than any expansion of AoE 4…

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Me too,the campaigns of AoE 4 are boring,messy and repetitive as f…i’m not playing the game since early January…

It also depends on what you are going to debate, his thing would be to bring together a series of high level 1v1 players and teams players (a number not high, about 15) and take care of balancing it.

  • In matters of balance and quality of life of the competitive, the professional has more weight, although it is also necessary to listen if there is a very, very majority complaint of players that suffers excessively strong strategies in low elo.

  • In other matters outside the competitive, the rest of the players have the right to give their feedback same as pros.

I think the first thing to do is to improve your game because the vast majority of Mongols don’t make it to Post-Imperial as they have to win first.

For your comments, you have to be aprox 1k elo or less.

The Mongols needed a nerf, if you get upset you suck it up and try to improve.

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Stats? None of my arguments were based on empirical evidence while you made yours on such a stance. So please provide me evidence that most games involving mongols don’t make it to post imperial and if you showcase the win lose ratio to show me how my game should improve.

Since your assumption is that if I’m not rushing as mongols I must suck. Which is the stupidest argument I’ve heard in awhile.

Not helping your case. You can’t just post a graph then have no conclusion. I mean your literally creating a strawman argument here and inferring so much here to avoid actually having to address the issues I brought up. So…

I have shown you at what time the Mongols win the most games and at what average time is when they are strongest and most games are played. Mongols are good in Early/Mid, in Late Game they are down.

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ok? I think your going down one line of thinking that is answering your little side contention about what sort of player you think I am. It doesn’t address ANY of the points I brought up in my post. So nothing constructive is really happening here.

Also in late game the win % goes back up sooooooo…

why am I unhappy?

No color selection, NO TREATY MODE, units unbalanced, mega siege meta, tower rush… the original idea of aoe was LOST. unbelievable…

at least refund the game if you dont like it

I wish I could! is it possible to get a refund?!?!

how many hours of game did you spend there? also platform?

If your on steam I think they have a policy that if you play a game over a certain amount of hours they won’t give you a refund

Yes, you have up to two hours of play to define whether or not to return a game…after those two hours, you can no longer return it, unless the game has come out a disaster,as happened with Cyberpunk 2077 and Battlefield 2042…

Looks like a lot of people are happier since they heard about modding. I await a no bugs for Delhi + Delhi wins every match mod for 100% joy.

still not enough. the game editor is bugged

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In this case, I can defend the Devs. Expecting an editor without bugs for any game is bad practice. I’ve never seen an editor without bugs, especially a new one.

I just hope to see ample improvement.

Need to reduce the effectiveness of siege units slightly

Not sure if the solution is reduce accuracy, add friendly fire, reduce rate of fire, reduce damage…

But I do believe this would make the game a lot more dynamic, late game mass siege vs mass siege just doesn’t feel as fun as castle / feudal age battles with units and some siege

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