Because more than 50% had this option on, easy as that. Only way to make it better would be mixed system, lets say 6 people put random civ, 2 player civ pick. Balance it out, 6 players get random and 2 player choose civ. 3x random feat 1 civ pick vs same.
In voobly all the lobbies were random and people didnt complain.
Look at high elo, they almost all the time go random to get bigger variety of civs in games etc. Having same flanks/pockets every game is kinda boring.
Its a strategy game after all, some people just force 1civ, to same thing over and over again and resign as soon as things get messy.
This is poor logic, and just plain incorrect.
People go random to learn, adapt, and get better at the game. Virtually every civ is playable against another, especially in team games which is the only place this voting system comes into play. People don’t necessarily go random because they’re bored or just want an “excuse”, as you put it.
In 1v1s it’s riskier, which is why both have to agree.
Random civ is most definitely not less fair, overall.
I support the mechanic that a) is fair, b) requires a majority vote, c) improves game variety, and d) helps everyone to improve at the game.
Random civ leads to some incredibly interesting matchups in team games AND 1v1s that you don’t normally see. Complaining about this feature is quite odd to me. I can see casual players complaining, but just do custom lobby or quick play if that’s your thing.
There’s plenty of options for everyone.
If you dont want to go random civ as team, then just all select pick civ. So you can already decides as team to go for pick civ. If everyone on your team goes for pick civ, then random civ cant have the majority! So it is already possible to make the team decision to play with pick civ.
To have random civ, you need at least 5 out of the 8 players (4v4) voting for random civ. So as team you cant decided to go for random civ. At least one player of the enemy also needs to go random civ.
Yes, I know. But the way it works now, 1 member of a team can force all other team members to go random if all members of the other team want it too. If you need to have at least half of the players in each team, then it feels like more of a team decision.
You can still ask the player to deselect random civ. If you are really a team he would listen. If he wouldnt listen, then you also didnt take the decision as team.
There’s also this crazy fact that before DE, random was standard setting
But unfortunately, cheats never were
Also, in TG you only need to have 50% no randoms to not have it
So it means in your party if all of you don’t want it, it’s a guaranteed no random
I don’t say people can’t pick random civ. They are welcome to pick whatever they want. But dont make me pick it. And some people talk about democracy, so your saying freedom of choice isn’t democratic?
I think that’s the point though. Even the compromise solution that I’ve proposed a couple of times doesn’t satisfy the need
People are sick of playing against Indians/Khmer/Franks/Britons/ Whatever it was you were picking. Your civilisation effects them too.
Fine by me.
Random stuff to get 20 characters.
Ahh, civ picker. If you don’t have skill to play any civ so you pick the best one to justify your lack of skill . Still civ picker should need the majority, as random has been the standard for 20 years. Random civ people should only require 50% of votes
LOL, I guess Hoang is a noob then.
People pick the civ they like to play or learn, it has nothing to do with the best civ. Just look at civ pickrates on aoe2stats. Even the top civs are picked less than 10% of the time.
Civ pick is the standard in tournament. Random civ is objectively far less competitive, and people who want to progress should stick to only a few civs. You don’t become good by specializing in 36 things at once.
Yes, it’s really about being able to play well after studying 35 matchups rather than 1225. I can understand why the people who have played the game for thousands of hours want to gain a competitive advantage by forcing other people into the 1225 possible matchups scenario, but it’s valid for people who don’t want to invest so much time to fight against it and want a lower barrier to entry.
You know what’s even simpler than all this? Don’t force people to go random…
I like going random in TG, but 1v1 I like to pick. Top players don’t go random in tournaments for a reason.
I don’t know about you, but I don’t play for thousands of dollars like pro players. I play for fun, and random is fun
It’s fair for everyone now. Majority will. What’s wrong with that?
I have fun picking. Going random is fun too I enjoy that, but I understand someone being mad about being forced to go random.
Its not forcing, you can always pick civ in 1v1.
TG-s is about more than one people and decisions are based on majority, like president elections etc.
With premade you can also force picks every game, because you still need 3/4, 4/6 or 5/8 to vote for random civ.
You can also perma pick by making your own lobby or joining some other lobby. Noone is forcing anything, in ranked ladder when more people want random than no random, then its people*s choice and should be accepted.
I pick Teutons cause it’s the main I chose to focus on, and it fits my strategy type moreso than any other civ. Personally I see that the reason people would always pick random was to be respectful in lobbies where you could see what the enemy was going to choose so it ended up being a fight to see what civ you would choose to counter theirs and then they’d do the same until one side gave in with the short straw and just start the game or go random. In current ranked lobbies we do not have that problem because we can’t see the enemy civs and so it does not effect our decision and is respectul.
Currently forcing people to go random civ when there is no need to is not needed at all as the reason people would go random civ in the past is no longer relevant. Random civ now is more for the individual who would rather just play different civs at random for fun and has nothing to do with balance. People now have the option to choose their favorite civ without making it all about taking a civ just for the sake of a possible advantage over what you see the enemy is about to play as cause you no longer see what the enemy intends, and that is wonderful. In some senses picking civs while hidden is just as random in terms of how balanced each game is if everyone had gone random anyways since hidden civs is a thing now.
I honestly would go random instead of picking since it gives the flavored matchup more identity
i say that for 1v1 and for TG
So what? How many tournaments do you play? How many will you play competitive where there’s a lot of money on the line that justifies trashing the fun of normal people? You can always practice that civ i before the tourney and not play it 24/7