Why dont get nothing?

I think I already have it…but I’m going to use it for the British explorer…

No, AoE 3 DE…

Our next monthly community challenge is almost here, but don’t worry, the Aztec Queen will return in the future! Tell your friends about the free trial and keep an eye out for what’s on the horizon for #AgeIIIDE. Sir Francis Drake is your next reward — good luck, explorers!

There is a perfect meme for “this”.

and the punchline is:

WoW,
This is worthless.

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LMAO. My post has aged like milk in less than a day :rofl:

I hope they’re preparing something large

a list of bugs that are not solved needs to be published, to add more bugs to the list if they are not aware of those bugs.

Aoe2 has an official mod called aoe3 Gunpowder sound, which replaced aoe2 Gunpowder sound with aoe3 ones.

Besides that, aoe2 had the khmer civ updated so that they don’t need farm drop off. They also released the Burgundian civ which can ship a bunch of units from each TC with a button. Also can revolt and turn all vills to military. Those idea obviously come from aoe3. The shipping x vills per TC also happens in the new Bengali civ.

Aoe2 ratha unit can switch between melee and ranged. The new urumi swordman unit and chakram unit also obviously come from aoe3. So you can’t say aoe2 has nothing from aoe3.

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Those aren’t easter eggs, whole african civs in aoe3 farms mechanic is based on aoe2’s farming system.

Not even close. 20 chars

those players have no life xD

And then there is the Roman centurion who boosts the nearby infantry (Spanish Untion,the Lakota chief and the General from AoE 3)…but yes, they ran out of ideas and started putting things from AoE 3 into AoE 2, but slowly and distributed among different civs so as not to break the balance of the game…

I need to point out that alot of those mechanics were very unpopular with the AoE2 playerbase with the release of those DLCs.

I thought only the Flemish Revolution was controversial?

Khmer farming bonus was subject of criticism when was added till Khmer and Battle elephants got nerfs, so First crusade.

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Yea i know i am aoe2 player myself

To keep old players you need to respect players.

This “game” has zero quality UI, QoL below the heels, Polishing doesn’t exist, the design colors and so on look like a BBB “game”, they should offer a overhaul, with a set also of sountrack as icing on the cake, they haven’t done nothing, I am ashamed Microsoft has allowed these companies to do this, Tantalus Media and Forgotten Empires. I respect ppl as humans, but these ppl have zero idea how to do a VIDEO GAME that is nice to click and functional.

Chat doesn’t work until u press 5 times stuff to reach the text box to type something, THIS IS OUT OF THE WORLD stuff.
Offline status doesn’t allow to log a message to not online people, this DAMAGES the community growth. This stuff is huge problems. I don’t wanna hear “you boomer” oh you don’t have discord, or other trash talking. Discord is not AOE 3 DE, AOE 3 DE needs to be autonomous. If discord doesn’t work or one doesn’t have it, what people do? This is just madness… giving to players stuff that is unfinished, lazy work… and having “players” that actually do not criticize… this is not videogaming anymore. It’s just cash cow.

I play AOE since it’s beginning since the 90ties… I played also AOE 3 since 2006, I play tons of other games and I have a wide education also on business and arts management. This stuff is foolish to be sold.
This is a Degraded edition, not a Definitive edition, I really hope this is not definitive because it’s an insult and it stinks.

To keep old players u need to stop resetting the learning curve with adding stuff that deletes what we learned… u need to make units balanced. It’s just crazy what you can do in this game… it’s way too much…the unbalance with some builds. I just encountered these incas that all of a sudden make 30-40 flame throwers… it’s just foolish. but this is not the biggest problem.

We can’t even run the damn recordings and rewind them back… no . we have to restart the rec games!

This is a RTS. not a casual game! This is a game on strategy not collecting resources and staring at a screen forever.

Rated games supremacy have been cornered into a matchmaking…
People need to be in a clan or you will find in rated even ppl that just idle from the start and never play… It’s SOOO frustrating.

I made a… we made a list of things that must be done. UI, QoL, the entire Multiplayer lobby is a mess.
Fortunately Free Food party made a third party app but this doesn’t make AOE 3 DE “finally finished”.

This game wasn’t ready for release… and ppl will leave in a matter of months… many already left.

U can’t also reset the learning curve every patch… this is an insult to people spare time.

Come on… people already talked of this and much else in the past.

The yellow golden color is horrendous and very KITCH. There is no Historical feeling.

The censored names do impede knowing people.
The list made is full of stuff and I explained every point …a s not everyone has the design sensibilityu to understand what this “software” is missing… but it’s less than an ALPHA.

Don’t buy this game. Write negative reviews on meta critic and do a favor. Stop supporting trash games.
Also do not read the reviews from the videogame journalist mafia… those people are payed to make players buy games and never put down a game to 5\10 or less… Same does Steam as they gain money from sales.

Wake up, you players are the cause of this mess.

Let’s make one last example: let’s say I wanna see in game the various politicians I want to age up. I can’t I need to go online on a third party web site to see stuff… unofficially published from someone.

THis GAME LACKS the most important stuff that FOCUS on RTS PLAYERS, people that PLAY RTS:

This is because the Tantalus Media and Forgotten Empires and Microsoft is a bunch of people that want to make money and don’t have idea what is a RTS. This is the HARSH REALITY.

I sent negative review on Metacritic, I sent feeedbacks to Microsoft Contact center in my country explaning the reasons… They have really abused players and they do not care at all. Also “players” today are just a few… we can count them like just a part of the total… they are treated, we are treated as numbers and as numbers will make games become just a farse… because games are made for humans, they need complex design, they need hours of brainstorming beta testing and so on…

This stuff is just a pseudo videogame project. I am ashamed this is what is happening in so many games in last 8 years.,

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Hard to say which stinks more.

The current handling of the game
OR
The totally “unexpected” appearance of the CoMpEtiTiVe pLaYeRs who “unexpectedly” come from a certain group and “unexpectedly” want to make use of the chance to once again trim the game back to their same civ same FF everyday fest.

Coming up next: why do you have bias towards cOmPeTiTiVe PlAyErS?

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most competitive players enjoy tinkering and playing with builds and dont want just ff goon skirm forever. some do but most i speak to enjoy the theory crafting and complexity of aoe3
most players overall casual to comp hate the consistent balance issue and slow pace of addressing them. Competitive or casual no one likes the fort/tower/wall spam or 1 unit uber comps that cant be countered without a 1-3 hour game or how some civs can be passive without punishment etc. the thing about new content is if its so strong or better or powercreep, then everyone goes to it and it invalidates more prior game styles than it introduces. Devs have introduced so many things and aoe3 is complex, but some civs persistently are simply put, much better than others. If we had consistent at least monthly patches once more this would benefit pros and casuals and everyone to ensure the new content doesnt invalidate old styles. after all, some builds like the old jan rush should die, but introducing the azap rush didnt make the game better it just screws over more civs since azaps are res to res killing more things. what’s the point of playing port age2 since they nerf and kill that but give them super fast ff? these are the things that while difficult, maybe impossible to truly balance that would help grow this game and make it enjoyable to play and watch at every investment level of those interested. instead we got another 2+ months or so of italy wall spam with forts. again.

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The funny thing is that for me it feels like almost the other way around - I moved from playing almost exclusively AoE2 and being a huge fan since the Conquerors era, to having the most fun ever in AoE now in AoE3:DE. AoE2:DE is now a burning trainwreck speeding off a cliff, a game leaning into its weaknesses (trying to make an uberaggressive competitive multiplayer esports title out of a game which was groundbreaking for making the genre slower), literally r3gr3ssing in [WHY IS THIS CENSORED?] quality with incredible new bugs, and design and balance just tearing at the seams from how many civs there are at this point.

AoE3:DE just… works. Its more complex design prevents a lot of scummy tactics that plague most other RTS games (AoE2 very much included), everything is counterable and you cannot just spam one unit no matter how OP it seems, there’s just lots to play with, AI is actually good and somewhat resembles a human (unlike the pathetic robotic spamfest of AoE2:DE), LOTS of great maps, basically all civs are fun, including those that would really not be my usual choice.

My only major issue is that the campaigns really need a redesign to include the newer civs, and of course we need new campaigns as there is so much room for that, but besides that, I swear that it feels to me at this point that this is the flagship game that actually plays like a completed and mostly polished product, while AoE2:DE looks more and more like a beta the devs are trying to save on a shoestring budget and failing miserably.

So basically yeah, if you want them to take care of AoE3 like they are doing with 2: don’t. Trust me, things are better this way. I might be missing some things because I don’t care about multiplayer, but this is actually the game that is enjoyable to play at every level from casual to sweaty 3-hour matches. AoE2 is being deliberately made worse and not improved because that’s more cOmPeTiTiVe and hArDcOrE (and god, its playerbase is now one of the most toxic I have ever seen - and I used to play CoD and LoL).

3 Likes

Aoe2 more toxic than 3?
Doubt but lets hope that image sticks
I disagree tho. I can jump into aoe2 a few times a year and its still the same game fundamentally. Jump into aoe3 and not only half your decks miss cards but entire builds will die. Some change ofc is good but its trades breadth for depth. You can play vikings many ways to open in 2. In 3 vs most civs due to power and balance issues, often only 1. So what is better 22 civs with 1 opening or 1 civ 22 openings?
Ofc this isnt uniform, usa and mexico right now have a ton. Ports? Ff into organ. Maybe 8 halbs first. Maybe. Every port game the same. Hausa has such a diverse deck and roster. Reality? Raider into fulani. Maybe ff akan if spicy. Italy can do all sorts of stuff but thx to unintended effect fort go brrrrrrr.

Remember thr lithuanian relic bug? How long did it last. We get bugs that rough somewhat regularly. Its not devs fault for not anticipating no one can. But if every civ takes 10 hours to be competent. Not even competitve just enough to play decently, and civ A has 5x the options and needs half thr apm or game knowledge vs civB well its not great.

Again i love this game and would generally recomend it. But its not without critique and these last few months the slowdown and less.communcation have bittered many. Im not justifying simply explaining why so many are the way they are.

[quote=“YolkyPage166, post:35, topic:240035, full:true”]
I need to point out that alot of those mechanics were very unpopular with the AoE2 playerbase with the release of those ############## [/quote]

Yes, besides the fact that AoE 2 players are not used to those mechanics; they were more of a nod to AoM and AoE 3 players, I said that I liked that they incorporated new mechanics and the most radicalized AoE 2 players came out to me. eat alive…

And First Crusade too…LotW was a very controversial dlc and for DotD they relaxed with the new mechanics; DoI was a relatively accepted dlc (although the Ratha was a bit difficult to adapt in the AoE 2 community) and well RoR was a very controversial and criticized dlc (for including the Romans, for being a 1 DE port, for not bringing campaigns for 2 DE and a long etc)…

Yes, that’s true, AoE 2 has reached a point where it focuses so much on the competitive, that it doesn’t allow for greater variability… AoE 3 is for playing more casually and always discovering new strategies… you can lose, yes you can lose, but no one can take away the fun of trying new things…

That’s true, in AoE 3 you have so many strategies that no unit or strategy is more OP than others…

That’s true, the issue is that the AoE 3 campaigns (just like in AoE 4) have pre-established civs for those campaigns, that’s why you can’t put the multiplayer civs in the campaigns because otherwise you’ll go through them in a jiffy. …(the difference would perhaps be the Asian campaigns that do use the multiplayer civs)…

You can play the multiplayer, but it is more useful for you to know the civs in the skirmish mode and then get into the multiplayer… there are players who are half hardcore and will ask you to uninstall the game, as happened to me in 2 games and others who are more open to teaching you how to play the game…

Yes, that’s why I don’t even worry about putting together super decks of cards, because later they change it in a patch by adding new cards or nerfing many others and there you laugh with your super decks…

That’s true, things as they are…

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Lemme just quote an answer from myself to you from a thread from August as it 100 % applies here:

The reason why you feel like 2’s a “trainwreck” is that MP became more accesible and the skill ceiling became lower due to how easily available most guides are now these days despite being available since day 1.


Same for AoE 2 when you’re trying out new things and break the meta.