I’ll speak for myself here: I’m not nostalgic at all, ZERO!
So, why did I see potential in AoM Retold?
- AoM Retold has the perfect civ system (between casual and competitive): While AoE2 has identical civs and other games like AoE3 and AoE4 have unique civs for each faction, AoM Retold finds the perfect balance. It groups factions by cultural blocks (Norse, Greeks, etc.) and then distinguishes sub-factions within those groups, similar to AoE2.
- AoM has the best way to advance through ages: You choose from multiple options that unlock units, powers, buildings, upgrades, and more, letting you build your civ in-game. The closest comparison is AoE4, but AoM does it in a more complex
.
Of course, the game needed changes—no wonder it was the least-played of the series (and NO, it wasn’t because it was mythological, lol).
- The population cap was a serious issue, and I was actually the first to bring it up here on the forum. SEP. 2023
- Then… I don’t get the choice to eliminate defensive buildings… etc.