The thing is, Ottos were oppressive BEFORE the january patch.
Now they are just completely broken.
They destroy ANYTHING in 1v1 ranked other than English at higher elo where people do know how to play.
Taking English aside, Otto has a 56,4% winratio right now against all the remaining civs, 63% against Malians topping it all.
That is just insane and required a hotfix, not a patch 5 years later.
Something had to be done immediately after the last patch, after realizing, the change was a desaster.
No way the Devs havenât noticed it, come onâŠ
âAge of Empires is not the game that nerfs something a few weeks or daysâ
And that is the problem.
The responsible people handle this poorly.
Either they are assigned to do it this way, or they choose to.
Whatever, the outcome is the same.
Itâs not what you wrote, itâs how you wrote it. Thatâs what your two posts got hidden in first place.
Posting the Drongo video is fine imho, going for a rant in an unconstructive way is not.
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Iâm just verbalizing what the disappointed and upset fans are thinking.
Many of them have already left and didnât raise their voice, they have given up the franchise.
I have not (yet) given up the franchise and raise my voice in order for something to happen.
If noone criticizes the marketing-strategies, which are milking and letting the game die, nothing will change.
Yeah, I would agree with this. It has been many years since I stopped playing AOE3, but I was one of the top ranked players and can confirm that Dragoons + art were a good choice vs muskets + art.
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No, in fact if they nerfed every cool new combo that is discovered every, say â2 DAYSâ of discovery, the next week âNO ONEâ would play the game because they know they would nerf everything fun they do.
At least there should be some time between patches for the players to discover the new combos and the full potential of the civs with the new patches, and countermeasures for the same, and only if something is very broken, that is when the devs have to overcome this.
Another thing is that there are players who desperately want something to be nerfed at their convenience or they make a world of it, or they believe that everyone is blind or wrong for not thinking the same.
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What about 3 mangonels?
Great bombard was a bad unit before Ottoman age 4 landmark buff they improved it to create %100 faster from %60 which this made players to get great bombard free more easy.If % lowered downed or making the great bombard from Mehmed Imperial Armory needs a vizier points like janissary and knight all problem will be solved.
By the way Istanbul Observatory buff was very unnecessary why did they done this buff?When they made this buff i told this will be problematic.
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Mangonels has become more powerful in the last patch, and Iâve found many people abusing from them.
But all civs has mangos, so everyone can do it. Donât get me wrong, I dislike so much the siege meta.
Btw mangos can be destroyed in 3 shots, canât destroy your springalds easy, and you can dodge their shots. Not as problematic as GBs.
Beastyâs unit tier-list. Notice the Ottoman are all in S+.
I really hope to see a small nerf especially on Janissaries for the reasons I mentioned above, great bombard could have a bit less HP as well.
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Mangos are far more easy to train , remove the Mehmed Imperial Armory from Ottomans and great bombard trash again.

Let me tell you something about beasty he is just practicing too much but he is not a clever person.How do we understand that ghazi raider and spahi nearly identical in stats but sipahi costs much and takes more time to train yet one is S+ other S middle.
In old videos he was saying the mongols was D tier and only i was saying they are S tier and couple of months after expriencing the mongol power he put them S tier.
So my opinion>beastyâs opinion believe me he made fun of cataphract too just wait when people figure out how strong they are he will put catapracht at S tier too.
Great bombard so trash unit but devâs are really smart they make it shine by buffing the age 4 landmark of Ottomans which free bombards made them look good.By the way its not unbalanced as you guys said i look to win rates its %53 in general i think its pretty balanced but free great bombards should tuned down.
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Itâs not about how easy are they to train, itâs about if they have a possible counter or not.
Right now it conpletely breaks the rock/paper/scissors. In team games itâs a complete madness.
The feeling playing against an Otto player is I have to do tons of springalds and micro like a beast my army and my springalds just to donât get one shooted. They are overtuned.
Great bombard is far more worse than mangonels problem is getting free great bombards now did you understand?
Janissaries are the real problem anyway. Great bombard arenât trash for sure. I donât think they are extremely too strong, but since the springald nerf i think they would be fine with a bit less hp. I donât agree that beasty is ânot cleverâ. I think his opinions are very insightful.
Just a few janissaries can kill a large knight group which shouldnât happen.
They are not, but is your opinion.
@VoidMaker5560 explained it well, I wonât add anything more.
Of course they will kill the knights they counter it they are weak to everything else
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I was thinking the aoe3 in that game great bombards was 7 pop and with card you can lower it to 6 maybe in aoe4 great bombard should occupy 6 pop.
Plus in aoe3 countersiege murders gerat bombards âŠ
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Ghazi raiders donât have a bonus vs siege and their bonus vs heavy is nice but is far from making up for the lack of bonus vs siege.
The attacks speed ability on sipahi is pretty good for raiding.
And the sneakiest thing but which is really strong is that the sipahi got an attack range of 0.75 instead of the 0.29 of other melee units (like the ghazi raider). This allow them to connect with their targets very easily which is perfect for sniping siege.
So yes sipahi are clearly a league above ghazi raiders.
They cost more and takes more time to train they are nearly equal.Ghazi raider is little bit better because its easier to mass on early raids.
They also defend against early man at arms and knights which is super usefull
Sipahis are a bit stronger than horsemen, but they are also more expensive and take more time to train, Itâs to balance the units.
Janissaries have almost the same DPS as the others hand cannoneers the difference is that they have a bonus against cavalry, but they also have less HP, depending on the situation they are better or worse than hand cannoneers.
Great bombards have a good cost-benefit, but they are also very expensive imperial units.
Streamers tier list is normally based on their levels, sometimes they make a totally different new one without any change in the game, it is based on their playing experience.
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Ottomans win rate is not broken, if you are struggling against them try to watch what other players do, or do what I did with Malians recently, start playing with them, youâll learn how to counter the civ.