Why the heck is ottoman not nerfed?

They move slower than every other infantry, something that isn’t so bad if they are escorting siege, but it is one of the main ways you can outplay them. If the ottoman player has moved their janissary to the front line they won’t be able to pull them back in time for horsemen/knight raids, and you can outmaneuver them even if they are there.

They counter cavalry and can be formidable in mass numbers, but have a very high resource cost of 160 per. If ottoman can mass 20 janissary then you should be able to counter that easily with the same resource investment, like 40 archers or 27 crossbows or 2-3 mangonels (a steal at 1200-1800 resources vs 3200). Their difference in resource density can give them the impression that they are more powerful than other units, because in some ways they should be. But they are vulnerable to MAA, micro can help but they will not be able to outrun them, and are especially vulnerable to any ranged attack. They always need some kind of melee screen to keep them from being overrun.

Because of their ability to attack with 3.5 range they are very effective in large numbers, but if you were to compare 5 janissaries to 10 spears the spears would have more value vs cavalry. It all depends on the total resources in an army composition, it also depends on resource availability and tempo.

They have a relatively small health pool, 90 in castle and 105 in imperial. If you reduced their bonus damage to cavalry then it might lead to them not being able to effectively counter what they are meant to counter. Horsemen still deal bonus damage to them, and knights have a high enough health pool as well as armor that you would need to invest more resources to counter them (unless you have a large mass). The main reason people bring up handcannon in comparison is because they lose access to that high dps ranged unit. Handcannon may cost 1.5x as much as a janissary, but they have 130 health, deal 42 (!!) damage per shot (vs 28 normal 48 cav of jan w/ max upgrades), and have slightly more range (with chinese hand cannon coming way out on top). They just don’t have the same resource investment, and it does feel like they designed the GB to balance around not having the same kind of anti-infantry option in imperial.

I do think that their siege is slightly over tuned and the the faction could use balance, but idk if the janissary unit needs such heavy nerfs. As of the last month of playing I have had success in countering ottoman in solo play by just moving around their army and forcing them to fight on my terms (as well as a lot of map control and early aggression), team games are where it can become very difficult to counter because they synergize so well as artillery. The GB could easily be nerfed by taking its health pool or armor down making it more vulnerable to counter play. Maybe the janissary shouldn’t be able to repair siege, or at the very least not while in active combat. It’s kind of hard to say, they clearly designed the civ around having their unique unit support a complement of siege units.

Ottomans has a very interesting ‘fantasy’ to their play, you MUST approach them with confidence and make decisive strikes. They are not a faction you can wear down slowly, and they will overwhelm you if they produce a deathball army comp.

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Please stop trolling they are not age 2 unit and they are not allrounder in the video they didnt kill even a 1 man at arms.

Only problem with Ottomans is mass great bombards in team games.Xu zhi has area effect bombards too can someone who tried them talk here why they aren popular like great bombard whats the difference?

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And then again, you are comparing two different things.

You are comparing Janissaries that are castle units with feudal man-at-arms, that guess what they are feudal units.

The only way to have Janissaries in feudal is getting three Viziers points, for that you have to make around one hundred units first to get max 8 units, at that point it’s not a big deal.

And if you are feudal and your opponent is castle with castle units, any unit is going to be better than yours.

Make the right units to counter, don’t expect that every unit counter every unit.

Play the ottomans and do the things that you think are broken, the result can only be good, because or you get conq 3, or you will see how the others players counter that broken strategy.

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And then again, Who said that?

If you want to counter two units, at least I expect you make also a combo of two units.

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This is just a child’s tantrum. Currently there is no absolutely OP civilization in AOE4.

Even if a unit of a civilization is too powerful, that unit will always have a natural enemy.
I can guarantee that most of the people talking here will have terrible control of the Mangonel, and their Unit control skills will be disastrous.

Before talking about game balance, improve your skills first.

The only reason Ottoman is OP is that, assuming he goes through the second half of the team play, if ottoman doesn’t take much damage, it’s difficult to block large Great Bombard.

In fact, after watching team play games involving Ottoman all day, there was about 1 out of 20 games in which Ottoman was unstoppable.
Other than that, the game goes on as usual. This is not an abnormal level.

Rather than nerfing any civilization, we need to buff Byzantin etc. which currently have low win rates, to a reasonable level.

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People here saying things like Ottoman’s aren’t OP must be the people who is maining or abusing Otto’s.

You can’t say things like "Hey Ottoman’s aren’t OP, you just need to know how to play against them :smile: ", while this is happening:

We can see in diamond, where people starts to know something about the game, their winrate is the best…

We can check also the same statistic but in conqueror:

Almost the same. So, you are telling us that we just need to know how to play against them, but at the same time, people who are conqueror are losing against Otto’s, giving them the greatest winrate of all civs. We can also check their winrate against civs in conqueror:

Oh wow, so it has more than a 60% against some civs, and just has negative winrate against a civ, but hey, the sample is so low, so let’s add also the platinum ranks to the equation:

Pretty much the same, just the english has a positive winrate against them. Let’s say all of this is a coincidence, and just the sample is too low or people doesn’t know how to counter them, let’s check their winrate along the last updates:

So, it seems since september, the changes to the siege and other nerfs to civs who where in a “decent” place has indirectly buffed Otto’s from 51.5% to 54.3%.

Conclusions:

  • You just need to know how to counter them”: then we are assuming >diamond rank doesn’t know how to deal with them. False assumption.
  • Their winrate along ranks stays above 54% in mean.
  • Just has a negative matchup (English). (Don’t get me wrong, it’s fine that certain civs has a positive match against some other, but positive against near all the civs? :sweat_smile: )
  • Some pro’s are saying that they are very strong right now.

So please, can you stop trolling us with things like “you just need to know how to play”, or “they are fine, you must approach them with confidence”, or “X pro is not a clever guy”? I am in conqueror 2 rank, like Ayyubids or Jeanne, I feel Otto’s VERY strong.

Since the last patch, Jeanne got a small nerf and now isn’t the same as a month ago, same with Ayyubids, but the change to the siege just made Otto’s unstopabble, since they can get free siege, and you just need to make twice the siege you needed to kill his FREE siege. All of this, while getting also tons of free units.

You can also see the game duration median is something between 20-24 minutes, so maybe the problem is not just the mass Jans+GB’s and Otto’s have other overtuned features, like:

  • Feudal all-in with archers+sipahi’s (Free sipahi’s) + free drummer.
  • Castle rush (2 monks free’s to get relics and then free siege)
    And of course.
  • Turtle + fast imp, but almost nobody plays this in 1v1 since they rocks in feudal or castle, this is a team ranked strategy.
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Share the last chart too why dont you share that one?
And yes they are not so op %52 win rate isnt that much it nearly so balanced it just need some polishing if the Ottomans feels to op improve your game playing skills guys.

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Where are you finding this data point? Every skill level above gold this statement is false.

I get saying players haven’t adapted to a meta… but ottoman have been in the game since 2022. Kind of low expectations for the player base, and an obvious attempt to (feebly) dismiss analysis. They made a well reasoned argument.

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Why don’t you share that last one?

I’m basing my criteria in data whereas you’re basing yours in feelings. If you haven’t any other argument than “learn to play” I can just read your reply as trolling.

Can you explain then, why at conqueror or diamond Otto’s has the highest win rate?

I can explain why they have the higher winrate, and this is because people knows how to play them fairly enough to take advantage of everything they offer and they are strong.

They have a 0.5% point more win rate than the second one, they are very OP, let’s nerf everything.

They did the same thing before selecting the data they wanted to show what they wanted.

For sure, the last path nerfs too much the anti-siege, they should rethink that.

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But we are not talking about the second one right here, you can find another thread about this one.

I agree with you anti-siege got too nerfed in the last patch.

The problem is that great bombards are good versus every thing: infantary, cavalary, sieges, anti sieges and buildings.

Great bombards, bombards and Mangonels should be very ineffective against springalds and culverins.

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here
If we look total win rates its there

I can only see 3 overtuned civs right there sir, but here we are discussing one of them.

What are you trying to demonstrate? Even in your statistics (despite its a very very low sample, that’s why I added also platinum to mine’s), they are above 52%.

You repeated a lot of times that we need to improve, can you please enlighten us with the trick to face Otto’s?

The first you linked has a very apt message that should be heeded:

Warning: Some civs have a low sample size with the current filters, please keep that in mind when discussing these statistics.

The second has a small percentage lead by Ayyubids and Jeanne d’Arc, and both of those civs are new.

I understood both of those points when responding to you, the main reason why it isn’t as alarming with JD or Ayyubid being at a higher level is because of how new they are to the balance meta… but also that they have a smaller sample size than Ottoman when put together (84011 games vs 100320 games). I guess the main thing is that you were using this information to respond to a post that had a great level of detail and explanation, and I felt it was an injustice and poor response to just negate it with the simple response you made.

I think it is reasonable to tell people that they may need to improve their response to a civ, that they are simply not playing well into their strengths… but that applies more to the civs you are highlighting than Ottomans. I will also admit that they are not in a completely broken state that some commenters seem to indicate, but they are slightly imbalanced and at least deserve a tune up in the next patch.

I am also curious about what you believe it is that people need to improve on in order to ease the losses the entire player base experiences more often to ottomans than the other vanilla civs. It’s okay if you don’t want to answer that query, it’s just more that I wish you had lead with a proposal rather than use your suggestion to berate criticism.

And why do we have to INVENT a Bible to contradict absurd arguments? What does not make sense does not make sense, there is no reason to extend a response only to pretend that one knows more.

The problem with this topic currently is that NOTHING of substance is really being discussed, and as HappyLight says, "This is just a child’s tantrum":

  • This has turned into seeing victory graphs for Conqueror and Diamond players, and then a first guy say “Oh these civs are so broken, they need a nerf.

  • Then somebody contradict the first guy by saying “No, the previous week it wasn’t like that” and I have proof that many civs with that argument in that case were also broken (which in theory is true, the ranking varies very constantly and many civs are better than other in the ranking).

  • Then comes the worst, the first guy says “I didn’t see anything, except that this civ is broken and you don’t want to accept it.” And the post center about this.

Like the third part of my example. YOU SEE MedicMaaan? It’s ridiculous, nothing is discussed because everyone sees what they want to see.

I know, but the worst thing is that with that kind of discussions is that they leave the way open for SPAM topics to be created like "This civ wins a lot in Diamond, it needs to be nerfed", without really saying why it is broken.

Porter (who is known for his spam themes against Juana) already created one, and guess which civ he accusedd? ([To the Devs] Jeanne D’arc still broken) which seems like a reverend ##### to me.

“JoanDArc Broken?” Please. Unless it is pointed out WHY is believed she is broken, nothing is said.


If somebody want to talk about balance, talk about “X” unit or technology or mechanics broken, and then the Reason “Y” why you believe it is broken, and what solution “Z” would you give to balance it.

Otherwise, they are all simple emotional arguments.

Which is an excellent proposal:

  • Springald is supposed the counter of bombards and mangos, so to being oneshoted by a bombard is very awful.

  • At least I think the Springald (120 HP) could have 35% resistance to Siege damage, or 40% so that the bombard with chemistry (120 damage ) don’t One-shot them without Siege Engines,

  • Also, for the Great Bombard leave them with at least 2 HP at least with Siege Engines (springald+SE:150 HP vs 228 SiegeDamage GreatBomb+Chemistry ->35% reduction → 148,2).

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They made several reasoned arguments that you clearly ignored. The issue is with people calling each other childish, it’s really what has been killing this forum over the last year. There’s no reason to attack each other, and more than anything, it’s a violation of the rules. Rules that moderators clearly do not intend to enforce in this forum.

This is something that forums culture has had since its inception in usenet forums or irc channels. If you have issues with me keep it to yourself. No one cares if you have an enemy in me, and to be honest you’re ignoring the thing we’re all talking about.

Finally, yeah. You have to try a little bit to explain yourself. Otherwise we’re all being emotionally swayed by the biggest bully in the room. Something that, hypocritically, you are accusing others of doing. I just want people to actually speak in a way other people can understand. So, yeah. I would appreciate it if people could highlight the issues they have, pretty much the exact way you laid out. It’s not a bible.

You don’t have to invent anything, you just have to point why they are not OP and give us tips to play against them. You can’t, so you throw an straw man fallacy by saying you don’t need to give an arguments because in fact, what you are saying is the right thing and everybody else is wrong.

That’s literally all fake. I mentioned several times that great bombard with the actual siege in combo with Jans is the problem. I also pointed that they are very strong at feudal, because they can get a great eco getting free sipahis, spamming archers, and with the sultanati trade, getting all the feudal upgrades by free.

Now you are using a reductio ad asburdum fallacy, by ignoring the arguments we give and just pointing things like “that dude said he can only see 3 overtuned civs”.

Me (and others) literally wrote it bunch of times, stop ignoring and read more.

And again, you lie. That thread is full of people arguing that she can reach lvl 3 too easy, and if you are in feudal and she gets to level 3 is over. Also people complains about how much is punished to just defend from her.

There are more things that people wrote in that thread, so stop lying.

Like this?

Or like this?

Or like this?

Or like this?

Or like this?

In fact, your whole post is a fallacy dude, you are ignoring and throwing away every argument anyone gives.

If you don’t want to contribute to the thread, just don’t mess it up, I am writing a very LONG LONG text just to point your lies, and I will not do it again, because this is purely offtopic, and I’m not anymore giving you more attention.

Hello everyone, how are you doing?
We have been receiving quite a few flags from here.
So I just want to send you a friendly reminder that you should always argue with respect, heated discussion will always be allowed but never be disrespectful!

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I understand the passion of the debate which can lead to “raising the tone”, but I ask 2 things:

  • Do not report for the sake of reporting, but for a clear reason.
  • Do not disrespect each other.

Confrontations should be respectful.

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