I’ve been asking them to rename ZXL to Jin for the longest time, and I’m so happy to see effort to realize the actual Jin Dynasty. The addition of a new variant civilization in this story based DLC in addition to two new biomes is very surprising and I am happy to see the direction AoE4 is going in.
Landmarks are looking sick!
Horsies. Maybe new fauna? Or part of this civilization.
I think there is something wrong with their normals. Same with the reindeer.
I’m happy to see the Iron Pagoda but I have to admit I’m disappointed they chose to use the material Keshiks use for their armour, as it is one of the flattest and ugliest sets of “lamellar” (loosk more like scale) in the game. Basically, they are scaled too big and have no depth, and in the picture above, you can see some issues with it.
In the first image you can see how the normals are flipped. The upper parts are in shadow, while the nooks are lit up. To the right you can contrast it to the Torguud whose armour is far more convincing, albeit a different colour. At least they are wielding a two handed weapon, which will feature new animations for mounted two-handed fighting!
The recolour of the buildings to a more earthy tone to match the stonework of the Jin and their early Buddhist pagodas is a really nice touch. In particular I am happy to see them having recoloured their walls as well as Keeps.
However, it is difficult to gauge in the images and videos whether the gold seems a bit too specular. Very shiny which is not at all AoE4’s style. This might be an overcorrection to criticism in the past saying metal looked too matte. The red in buildings also seems a bit strong, but this might just be the videos.
European sword? Flag bearing unit seems cool. And I wonder what is wrong with this nest of bees?
I’m sad we didn’t get custom fences for our TC like in the OG concept art.
New music makes this civilization feel a whole lot more like a real one, especially with the new landmarks and the recolours, even baseline units seem mostly different. This is great.
Is this a new tech tree?
Yellow River and Madagascar biomes. Madagascar seems to be an interesting pick.
While we’re here, aren’t the “rail” parts of fences suppoused to be on the inside? Every civilization in the game has this wrong. Someone correct me cause I’m pretty sure all fences for TCs in the game have been flipped since beta.






















