20 Groups of control is possible

aoe2 has 20 control groups, for aoe4 the configuration could be the following for groups from 11 to 20

Select control group


Alt+1
Alt+2
etc

Focus of control group


Alt+1 (x2)
Alt+2 (x2)
etc

Set control group


Shift+Alt+1
Shift+Alt+2
etc

Add to control group

Shift+Ctrl+1
Shift+Ctrl+2
etc

Remove of control group

Shift+Ctrl+Alt+1
Shift+Ctrl+Alt+2
etc
Note: the hotkeys are long but this is how I practice to use: remove from all control groups
or also
Ctrl+Alt+1
Ctrl+Alt+2
etc

Since the new civilizations are ready, and the rework of the sea is near, I make a poll for the developers to include it in their list of priorities

Are you actually using that many control groups? I’ve never even seen someone use all ten.

Where’s the option for: “Don’t spend any time ever on adding more control groups”

I could literally at all timelines in this game’s life find something more useful than adding more control groups. 10 is more than enough.

there are buildings that I place offensively and other buildings that are the base, with the control group I can choose which buildings I want to produce units, and I multiply that by each type of building: barracks, archery, stables… if it is useful to me .
As well as the reassignable keys if you are not going to use it, it does not harm you in the game, the new civis are already there and the new sea is close, so they could integrate this as a priority as a matter of low priority, I think that aoe4 should overcome to previous versions

maybe if you could use control groups with Alt + from 1 to 4, maybe he would be using it more than those

I use All 10? And I would love atleast 5 more :person_shrugging:t2:

1 Like

20 controls groups?

1 Like

some like me may consider the remappable keys useless because we didn’t reassign anything, however the devs pleased you guys

some may want 1 or 2 more, but since you can make twenty, it is better to do it at once

It’s encouraging to know other players use 11-20 control groups


https://twitter.com/pinch3terneira/status/1646165696013910017

Design proposal

The additional 11-20 groups are on top of groups 0-9, so it doesn’t affect those who don’t decide to use more than 10 control groups, thanks

In this video Vortix mentions that it would be useful to have more control groups to divide the javelin throwers into groups of 5 :smiling_face_with_tear:

https://youtu.be/cv2T5I8XMJQ?si=CC_PEYRAvYVr57AN&t=499

Well, just like 0.0000001% of players would use it, but why not?

Vortix didn’t say it would be useful to have more control groups, he said it would be complicated. I’m pretty sure not even he would make 6 control groups of 5 javelin throwers each, but whatever, if some people want that I would agree. That doesn’t affects me.

1 Like

At least on a hybrid map like Forest Ponds it’s useful to me.