Describe the problem in detail (below). Please limit to one issue per thread.
In early stages my game is running mostly in the range 60-90fps, which causes my system (a low-end laptop) to heat a bit. In late stages the frame rate drops dramatically, to the point of the game becoming slightly “choppy” when there is too much action going on on a 4v4.
If I could select a frame rate cap (example: 40 fps) I believe both problems could be fixed.
If I could select a lower resolution while maintaining the same zoom I had acess to on a higher resolution that would also help a lot.
List the steps to reproduce the issue… Be descriptive!
Thanks for the reply, yeah it would be better to have it as an officially supported feature. The original game was capped at 20fps, I think it would be interesting if I could cap my game for example at 20, 40, 60 or 144fps. In my case I would choose 40 which is lower than the average performance my notebook is doing, but my game would still feel just as responsive, and my notebook would produce less heat.
Please devs, my notebook is heating a lot when I play aoe2, what if it is set on fire or explodes?
How would you guys sleep at night with the headline “Age of Empires 2 Player dead: After his laptop overheat due to rendering way more frames than he needed, a fire started, burning down his house and killing the player, his father, stepmother, two step-sisters and two-dogs. The fire spread to the nearby apartments and other 50 families died, all because the game had no configurable FPS cap, the player wasn’t able to launch the game in resolutions lower than 1024x720, and wasn’t able to load the graphics from the original version”
The prequel already has this feature, so I don’t believe it will be an issue. Multiplayer can have fps cap disabled (forcibly) in case it does cause lag for others.
Multiplayer is also not for low end systems anyway, so limiting fps there kinda makes no sense. I see it useful mostly for single player matches and the campaign, specially.
Download Riva Tuner Statistics Server (RTSS) version 7.3.1.
Start RTSS, add the aoe2:de executable found in steam/steamapps/common.
Enter the framerate limit e.g. 200.
Goto Setup and set the injection delay to 30000ms.
Start the game, wait 30sec.
Start a match. The fps should be capped now.
Make sure that your game does not take longer than 20sec to load to main menu. If this is the case, set the injection delay to be the loading time + 10000ms.
In the ingame settings use the display mode fullscreen.
Make sure you have vsync disabled both ingame and in your graphics driver and you don’t run into the following bug: Vsync messed up for amd graphic users
I recommend to run the game with 4gb of video memory, if you have an integrated GPU, you may be able to assign that.
If the game runs out of memory or video memory, things get really bad.
Set the graphics to the very minimum, if your fps are not 1.5x as high as your display refresh rate at any time.
If you play, close all programs, including your browser, music player and also voip, if you don’t need it.
Restart the entire game after every hour of play, the performance degrades, the longer you run the game. Even if you close a match and go back to main menu, that doesn’t help.