I wonder is that’s exactly what they plan.
Bring AoE1 as an official mod to AoE2 with a few added things like Elite Slingers.
It says to the AoE2DE “client” not game so I assume it will be somewhat separated.
But I wonder if we will be able to access the assets from the other game if we want the Huns, Goths or Celts in AoE1 or the Romans in AoE2.
I hope that won’t be the case.
They could make it that AoE1DE owners can play AoE2DE but only get access to the Return of Rome content.
But AoE2 already has Persians that are mostly based on Persia before the Islamic conquest I’d say. Ancient Persia is very different.
That doesn’t make sense either. There is like a 1000 year time gap between ancient Egypt and the fall of Rome.
Egypt was Byzantine until the Islamic conquest.
What? There are still many Christians in Egypt to this day.
Egypt was one of the places that had a early Christianisation within the Roman Empire.
I could see it being possible in Scenarios but most likely the DLC will technically be a mod with a separate data set.
I hope people find a different abbreviation than ROR as it will be confused with ROTR - Rise of The Rajas.
Age of Empires 1 in Age of Empires 2 engine. So what if we call it “Age of Empires 1.2” ?
I love the idea. Age1 has the best time period but Age2 has the best gameplay and visuals. This will be Romae Ad bellum but official, which is awesome.
Personally I find the middle ages incredibly boring besides some regions. If something, a native american expansion would be great, so the incas will finally have a proper buildingset, alongside underrated civs that will still fit into AoE2
As much as I want to see an AoE1 remake with updated gameplay etc., having ancient-era civilizations competing with medieval ones would be a bit awkward. I suspect this new DLC is going to be like a big data mod more than anything else.
I also don’t think we will see AoE 1 civs fighting against AoE 2 civs. This is taken from FB comment.
Macedonians catapult fighting against Byzantines Trebuchet will be awkward to watch.
Another way can be changing to 8 ages or at least 6. This will be a new game mode like EW. Stone Age → Iron Age → Dark Age. Not sure about civs though. Very few Stone Age civ can be reached to Imperial tbh.
I don’t think this will be like EW - after all, you can play EW with same civs. Rather a complete datamod or the like which locks you out of all AoE2 civs and vice versa. You cannot play two games together as the units, civ bonuses, etcetera are all incompatible with eachother.
Yes I’m serious, and yes, obviously I know about The Rise of Rome. Romans are just one of sixteen civilisations in AoE1, and weren’t even in the original release. Yes, of all the civs they have by far the most official campaigns, but they’re still just one civ. The name “Return of Rome” makes it sound like it’s at least primarily, if not exclusively, about Rome, and that simply isn’t true.
Perhaps, but the name “Rome Returns” seems bad to me for exactly the same reason.
If if I got it right this is a different game mode in the same Client of Aoe2.
There are three confirmed Civilizations: Romans, Egyptians and Babylonian. Probably they will also add Greeks (Hellenic peoples) in this one and if people buy the DLC, maybe also another Civs of Aoe1 like Persians (Achaemenids), Phoenician and Carthagenians (Punic peoples).
Personally, I’m interested in the Aoe2 interpretation of these Classic age Civilizations and I really hope we can get more of these DLCs. Would be interesting to see Celtic, Iberian, Thrascian peoples, Aksumites and Mauryans in this game mode. And maybe also American peoples could be included, like the Maya, the Mixtec, the Moche and the Nazca.
Im really curious if they add aoe on aoe2 client, will it canibalize the playerbase? or aoe players will migrate to aoe2 clients? thats the question, and it might be that from a playerbase point of view its better to just add a couple of civs to stop the migration of players, but how they phrased it its probably aoe on aoe2 client with a toggle to play aoe or aoe2 on the same client
Most likely this is a “Standalone DLC”, I thought this would apply first in AoE 3 but I guess the Romans are much more popular (especially for History fans).
Some of my recommendations for this Standalone DLC:
Remove AI names (not many names of kings/emperors/generals are known from this time, especially for continents like Africa and America at the time of AoE 1)
Add Campaigns: I know that few players are dedicated to playing the campaigns, but I believe that in honor of the game, a campaign should be added for each civilization.
Preserve the rock-paper-scissors system: “if it ain’t broke, don’t touch it”; lancer>cavalry, skirmisher>archer, etc.
Leave open the possibility of adding more civilizations in the future: I personally would have liked them to add American or African civilizations in AoE 1.
AoE 2 has much better gameplay than AoE 1: it’s a fact that has to be accepted, I don’t like to see my soldiers marching like 5 year olds.
Balance between quantity and quality: make civilizations well done, but add a good number of civilizations.
It seems to me that we will get a button to play ‘‘RETURN OF ROME DLC’’ in Main Menu, just like Art of War, settings, single player etc… Aoe1 content on Aoe2 client might be accessed this way
It will be only a data mod (not a merge) to please Aoe1 fans because World’s Edge would never admit devs still working on the first game of the series… But if there is a ‘‘game inside other game’’, then it will raise the number of players of Aoe2DE, so thats why I can see they were convinced (WE and Microsoft) by the devs to bring some news for Aoe1 while keeping Aoe2 with all guns blazing.
I’m exactly the opposite. I find the classical period boring, while the medieval period is my favorite period of history. Mostly because I grew up playing AoE2.