I do not regret anything.
I guess it’s ok, but compared to the 30 cards of the French revolution it feels weird, I need more time to decide if it’s a good change, after all not many people like to play sea maps.
I do not regret anything.
I guess it’s ok, but compared to the 30 cards of the French revolution it feels weird, I need more time to decide if it’s a good change, after all not many people like to play sea maps.
Imposible to play 90% games sinc error… Good changes but not the same on quality of upgrade…
NONONONONO…they removed nizams from the egypt revolution, my beautiful cheese, its dead!!!
If it turns out to be multiplayer only you could host a custom game against an AI and it would probably count for it though I assume it is probably compatible with singleplayer.
It is because you are now supposed to play with Nizams as Ottomans, not as Egyptians. Egyptian has got a new revolutionary as Khevite infantry tho. Looks cool and they work well with mamelukes
if its the short then its because its a slur.
it does have unfortunate implication sometimes tho, on words that contain it.
yeah but its not going to be as good as the extremely cheap trainable nizams that counters basically everything if microed well
the new unit is just a regular revolutionary with a bit more armour
yeah but its not going to be as good as the extremely cheap trainable nizams that counters basically everything if microed well
the new unit is just a regular revolutionary with a bit more armour
In my opinion, they were OP like that before. Especially, the Egyptian revolution from British civ was broken with lots of cards that improve musketeers and hussars. Now it feels just fine.
Only the brit team card and otto old jannisary combat card affected the nizams
You misunderstand, I’m talking about the people that don’t like changes and civs getting updated. Any little deviation from a 15-year-old meta and some folks flip out.
They could have changed the papal guard politician into:
It would make a lot more sense than saving 600 resources from a one time upgrade.
Yeah, schiavoni should be a little bit faster to be sent a little bit faster since it’s a counter unit…
No doubt on that.
this patch need a hotfix for yesterday…its impossible to play with out of sync errors caused by redeem explorer on tc…
It’s getting really annoying, I swear nobody even used ransom before and now every game it seems. I’m trying to avoid fighting the enemy hero as much as possible.
Probably they will throw a fix before weekend.
I’m just hoping I get natives or african civs every game now lol.
They all need the explorer these days. But in some cases if you don’t kill the explorer well he will kill your explorer
I keep getting matched against 1 guy who I assumed didn’t know about this ransom causing out of sync but I’ve noticed a pattern appearing in which whenever he’s losing he buys the explorer back but if he’s winning he leaves the explorer dead
Not sure where feedback is supposed to go so I’ll do a little summary here, hope the devs notice
its needed, combined with team patriarchy it was way too cheap for what it does
now its just a cheap siege unit
I was building these out of the tavern as they were decent combat units against cav in a pinch. If the team cheap priests was too much that could always have been tweaked I suppose, now they seem something you’d try to proxy rather than build to put in your army