Trailer (any resemblance to the DE reveal trailer is not purely coincidental)
During the beta of AoE2 DE, I suggested an algorithm to build walls as straight as possible and costing less stone (i.e. Optimal Walling). I received many positive feedbacks at the time.
This post is unfortunately no longer visible but I rewrote the idea in that post.
However, I thought it would be better if you could experiment it by yourself. Therefore, I created a scenario (called Age of Salamanders) where I let you see and experiment different QoL suggestion ideas like Optimal Walling or the Tile Indicator (What is the Tile Indicator?.. Well, you need to play the scenario to discover it ).
In this scenario, you follow the path of a brave villager in charge of delivering an important message to a faraway city. On your path, you discover these QoL suggestions and can even experiment with a few of them. Some jokes and Easter Eggs can also be found .
You can download Age of Salamanders here (available from the in-game Mods browser).
This is the same scenario as the one initially posted here, but there was an issue when I tried to update it.