Any hints for "Porto" AOE2 DLC?

Yes, even if it is a dlc from southern Africa…

Of course, that is, now it has to be yes or yes a dlc from southern Africa or North America, Europe is already very overpopulated with dlcs, or at least intersperse a European dlc with another from another place … then Eurocentrism is not felt so much…

2 Likes

Thank you for saying this truth, people on this forum need to realise this and stop shoving European civs every now and then, now that we have 19 of them

2 Likes

Stop using so many ellipses! :sweat_smile:

Probably…we already have campaigns of each of the dlcs:

  1. Saladin (age of kings)

  2. Attila (the conquerors)

  3. Alaric (the forgotten)

  4. Tariq (the afrikan kingdoms),

  5. Suryavarman (the rise of the rajas) and

  6. Tamerlane (the last khans)

There are missing coop campaigns of the new dlcs, say for example:

  1. The Hautevilles (the lords of the west)

  2. Algirdas and Kestutis (the dawn of the dukes) (one plays with Algirdas the other with Kestutis) and

  3. Rajendra (simply because we already have the Suyarvaman campaign and so we connect with the Rajendra campaign)…

Of course that would be the idea…

I’m not sure they would include campaigns for the dlc which came out after the DE, I’m pretty sure we would need to at least own those dlc so they would probably come together with older campaigns.

Yes, but only in the DE edition, in the HD version are the Khazars…

Me too…I want to be the first emperor of the Mughal empire muajaja,in fact with the Babur campaign and the Indian Mutiny in AoE 3 DE we would already have the rise and fall of the Mughal Empire in the saga,which is what I wanted…

Yes, and the truth is that it is a shame, since AoE 1 DE had a lot of potential when it came out and could have a second life, but AoE 2 DE was AoE 2 DE and is the pretty girl of Dad Forgotten Empires, so there we saw AoE 1 DE, that you do well…

6 Likes

This unit have a great potencial to get an event funny skin like: Pizza thrower, CD Thrower

Ithey already get siege engineers. So they have +1/+1 armor for bbc? That’s just sooooo… ORDINARY.
For a siege unit like bbc, Torsion engines, houfnice upgrade, higher rof, higher attack, or out ranging other bbc are a big bonus. 1 armor is just so niche and would have negligible impact. Trading extra armor on military units like Camel, CA for gunpowder is an extremely huge nerf. Unless ghulam is a super powerful unit, the civ is going to move down from A to C or maybe even F tier on open maps.

1 Like

And what civs would take from the split of the Saracens?..

Ok,ok I understand…yes, I with that they give me civs of the equatorial Africa type Hausa, Kongo, Bantu or Zimbabwens (as they want to call them) I’m fine…

Of course, paradox goes to hell with the prices of dlcs… it is more profitable for you to wait and buy the complete edition or download it pirate…

games been out almost 10 years. 385$ time for a complete edition.

Maybe its a nerf but not an extremely huge one…

At least their camels attack faster and they trade an useless UU for another one which I hope it will be of some use. If the UU is actually good against archers, then the loose of extra pierce armor would be mostly bad against building fire. And against buildings they will have the armored elephant which probably will cost food instead of wood.

I see multiple tweaks here and there. It is not only losing 1PA in castle age and gaining 1MA in imperial. The civ will feel different now. Lets see what happen after the patch

image
What is going on with the turks here? Was it one empire split up or is the ‘turks’ civ in the game representing three separate groups?

Looks like those are meant to mark Turkic peoples. It’s a broad group much bigger than just the Turks themselves. This map more or less takes the whole range (although you could stretch it out further if you wanted to, almost to Mongolia) of those peoples and then places any other civ with a specific territory on top of rhem. So no, not one empire.

1 Like