Any hints for "Porto" AOE2 DLC?

You dont even know how much of an impact +2 range with +1/1 is going to have. Jesus. Stop the napkin math. Rage forest just showed us how strong hand cannons can be.

I also love how you list all the advantages of arbs but ignore hand cannon advantages.

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How do I not know it?
I literally gave you seven points showing how Indian HCs are still not powerful enough to make them en masse, comparing them with Briton archers (who have similar extra range)
HC are just THAT underpowered.

Then explain all the use of them in rage forest? Clearly the pros dont think that hand cannons are weak.

Also. Keep ignoring all the advantages of hand cannons over arbs.

What advantages? The advantages of having to pay 45 food for a frail archer unit?
The advantages of having to research 300f 200g tech before even making a single unit?
The advantages of dying harder to Cavalry due to lack of micro-ability?
The advantages of missing half the shots when at near full range?
The advantages of a huge frame delay?
The advantages of a being locked in Imperial age, also with a longer training time?

Of course, from the Incas they could get 2 new civs: Tupi (with the cunhambebe campaign that would go from 1555 to 1563) and Mapuches (with the Lautaro campaign that would go from 1553 to 1557)… and a Mayan campaign would have Hunac Ceel (1185-1194), who in 1194 conquered Chichen Itza and maintained control of the region until 1441.

We literally have a civ which gets the HC (an imperial unit with “advantages”) in Castle Age, and we HARDLY EVER see them making it. They always go for Crossbows over HCs

Ensemble no, Forgotten Empires (the poor Ensemble no longer exists since 2009)…

Why are you fixating about closed maps? This bonus is useful on open maps too, because BBC are almsot always useful.

Wow, I never saw that unit…

That I doubt that the Chinese like to play with their country divided into factions, not so much the Chinese as individuals but the Chinese government that seeks Chinese unity at any cost…

I mixed up

(20 characters)

Yes, but the issue is that I run out of ships to free the area for the cargo to pass,and I can not tell to the cargo,“wait for me to create more ships to protect you”, the ship launches itself and what happens that the Han navy have destroyed it …I think that Lake Poyang must be the most difficult historical battle of the whole game by far…

Yes, that would be the idea… a unique unit of castle or stable…

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The only historical battle I haven’t completed yet was Lepanto, so I gotta disagree about Lake Poyang being the hardest one xD

And that I play more aoe 3 DE, I enter aoe 2 DE, I look at the roster of civs and I say “hey there are not like many European civs”?.. in AoE 3 DE you have the 9 European civs that were since the launch, the other 11 civs are from all the rest of the planet…6 American (4 Natives and 2 Post-Colonial), 3 Asian and 2 African…

Obligate me dog xd… (also the ellipses serve me to exceed 20 characters when I do not know what to put)…

It’s in the Bukhara Historical Battle. You can’t train them, but you can buy 12 for 1500 gold.

There is always the possibility no?.. in AoE 3 DE they put cooperatives the historical battles of the dlcs, and you can play it with a friend, even if he does not have the dlcs…

Meanwhile in the HQ of FE: “Write that down Beert, we already have a new unit for our next italian event xd”…

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Yes, it’s an armed robbery xd…