Here’s some ideas that I personally think would really improve the game:
Combat Stances for villagers
I watch a lot of pro players matches and there are many strategies (or just quick defense tactics) that involves using villagers to attack/defend, and it’s just a huge pain to do it normally, since you have to constantly manually target every single enemy you want your villagers to attack. I think it’d be nice to also give them the choice to change stances, so by default they’d be created on the “do nothing” stance, and this would make them behave as they already do, but then you can change the stance for agressive or defensive if you’re doing some sort of worker rush/tower rush/persian douche strategy or if you have to defend against any of those and you don’t have enough military units yet.
Not only that but also allow them to have attack move.
Visible control groups buttons
This is something that Starcraft II has and that is a huge quality of life imo, being able to see which control groups has units in them really helps you to remember which units you have/are still alive, and also lets you see which control groups are free for you to make a new one. This would also be a great addition for casters, so they can see the control groups the players have and then comment on it.
Btw those buttons can be toggled to be clickable or not, the player can change it in the config.
Another small improvement that I’d like to see that involves control groups is to be able to add units on a control group without having to set the entire group again. For example, my group 1 has 5 swordmans, and i want to add 3 archers on the group. Currently in AoE2 HD I need to select the swordmans and the archers and then press ctrl 1. What I want to be able to do instead is to select only the archers and then press shift 1, and then when I press 1 again I’ll be controling the 5 swordmans and the 3 archers.
That and for units to be able to be part of 2 or more control groups at the same time.
Allow Structures that make units to automatically set their stance upon being created
This is something minor that I think could have some potential to some strategies or just unit management in general. Most military unit are created on agressive stance by default, but sometimes while I’m playing campaign or vs AI I want a group of units to be in defensive stance so they don’t get baited away from my base, and it’s annoying having to change it whenever a new unit is created. Adding a submenu for that on those structures would be something rly interesting imo (that but also adding an extra option to create them on their default stance, since I believe some units made in the castle have a different default stance, and the player might want them all to stay the same as the default for that reason)