AOE3 - PUP NOTES

Please revert aztec knights combat to age 3 again and move attack and hp combat cards to age 2 to free up space since Aztec has been getting nothing but nerfs and forcing us to use jaguars is not the answer.

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No, they are full on age 3. If they want nerf the rush then we can delete a puma shipment and move puma temple to age 2.

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It works because you move the other 2 combat cards to age 2 while keeping the dual combat card in age 3 freeing up card space. Plus they put in a fort card that sucks. And why would we want to nerf its rush it’s easily countered in the DE meta.

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If rush is not the issue then Idk what it is. Their lategame economy sucks due to their glass units, the only civ where every range unit has penalty vs infantry and muskets + canons are hard to counter

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How is Aztec rush an issue? It’s not broken, Hausa and Italy are broken.

Idk, defenitely they arent top tier in treaty while always there are nerfs.

Also, in some stat shared here it said Aztecs were only winning before 15min or something like that.

This patch I just want them to at least revert the dual combat card to age 3 or buff arrow knight vs artillery like the hauraca that’s it.

Every single patch is an aztec nerf.

AKs shouldnt have malus vs Infantry, ERKs either. At least just vs Skirmishers for ERKs but still. They havent been efficient killing skirmishers due to higher cost and aztecs dont have canons

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Germans have to spend two shipments to get the same result as other euro civs with cav combat the way it is now. If Age 3 is too much of a concern they could turn the Age IV upgrade that only buffs Uhlans into regular cav combat instead.

Why do they? To boost your cav you send cav combat card and your uhlans and WW are buffed, other civs send cav combat and their hussars and dragoons are buffed. It’s the same except for mercs as germans have a merc specific combat card.

Dutch (and almost every other euro civ) could send cav combat and have as strong cav mercs as Germany and buffed Hussar and Ruyter along with it while Germans have to send two cards for the same effect, Either let Germany have one more buff or reduce the shipment requirement.

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The merc card buffs all mercs though not just cav which is the difference I suppose, other civs have no way to get +15% attack and hp on jaegers, landschnects and black riders etc with 1 card, germans also receive more mercs with their merc shipments than other civs which is why they do mercs the best.

another small note to this is that the german team cav attack card also affects all cav (10% for allies, 15% for the german player) so giving germany universal cav combat would be giving german cav mercs total +45% atk and +30% hp in the pup.

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Sorry man, but please tell me what is in your opinion broken about china?

In team game they are also bottom, but better than last patch because 5 vils card come back.
Units nothing good in team battle.

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The most stupid adjustment for ERK is they just nerf ERK but have no compensation.
Looks people who made decision have never played Aztec.

ERK now is hardly countered by inf, what ERK can counter ERK can’t catch. They only have 6 speed while Hussar has 6.75 speed (Even Cuirassier has 6.25 speed). ERK also doesn’t have range snare like Inca Bolas warrior. ERK also doesn’t counter artillery like dragoon does.

Looks dev just want every better status from native units nerfed to the general euro units level but without any compensation. All weakness keep, all strengths nerf.

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maybee it would make spies more enticing if mercs were more prevalent, but that would also require the spy to be worth it… which is another debate.

I am still of the opinion that italy should get an inf armoreed pistoler shipment back since they are savoyards but more pressingly pops should be adressed for the Zouave and the pistoleer, both being not worth their exorbitant pop cost.

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Inferno confirmed on Discord the patch is coming out tomorrow.

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I hope we find some clues about possible new contents in tomorrow’s update

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It will be released tomorrow.