I donāt get it. Why people have such hard time to enjoy AoE4 for what it is.
Maybe itās just me and that iāve become old (well feels like it).
Or that Iāve just played such a extreme amount of different games, some with as much as 2000 hours played.
Some Iāve stuck with for eons and watched it grow nothing into everything (looking at you Warthunder)
And I have played my fair share of strategy games.
and AoE4 is one of the few games since AoE2 that actually gave me quite a lot of enjoyment.
I am not saying AoE4 does not have its problem. Oh, it does, it has its fair share. But I donāt find it borderline to many. Except for the Navy-game part (Which is confirmed that they are adressing)
The game have not been āunplayableā. Nothing really majorly āgame breakingā that prevent people from playing and enjoying the game.
Yeah, a few exploits here and there that required certain knowledge to use. But nothing that otherwise stopped a regular game.
I think people love over-dramatizing the problems to much.
Iāve seen so many other games with far worse issues. Server issues that never got resolved.
AI-issues (Iron harvest was notorious for this), and Severe Unbalance issues that made it so it wasnāt any point playing the underpowered faction at all, or anything but the overpowered one, because it was just to broken.
I was one of those guys that was hyped for WC3 remake, as I did enjoy WC3 for what it was.
but boy that game was a catastrophy in itself on release.
Another game that gave me equally the dissapointment was the Division on release. (I close friend of mine was a 3d modelling dev of the game and i got some lucky insight and got super hyped for the game, but the release was nothing compared to its original vision)
And I havenāt even started dabbling into MMORPGās and their common tropes of botched releases doing the same mistake as every other MMORPG before them did!
One game that almost gave me permanent Depression was Firefall. It was literally -thee- perfect game for me in its original vision.
But Madlad devs blew the money on Pimp my ride and constant internal bickering, ending up doing the biggest mistake any devs could do.
100% cater to the small but loud minority of players who wanted this game to be exactly like WoW (but sci fi)
While the game itself wasnt even built to be a conventional MMORPG.
And then we have Total War series. Total War empire, Total War medieval and Total War shogun 2 were among my favourite ones.
And then they release the abommination of Rome 2.
and while 3 kingdoms was OK, the core problem of Total War was its more leaning into the āHero unitā gameplay. Throwing conventional strategy to the side, and using armies on how they were supposed to be used.
But I could live with that.
Biggest issue for me was their complete removal of PROPER SIEGE PLAY.
Now in thier warhammer series, whenever they show āsiegeā battles, it just makes me shake my head.
But the game was never without issue. One such issue that still persist even in the newer games is the Cavalry Moral debuff exploit. By charging and interrupting the charge and charge again you could break armies by just macroing your cavalry without ever engaging with them, which is super broken. AND STILL IS TODAY IN THEIR GAMES! although a bit harder to pull off, its still fully viable.
This is not a problem with AoE4.
This is a problem with the game industry in its whole, and also, nature of more complicated games.
Expecting games to be 100% pristine perfect, is a dream.
Now people are to expect a product they buy, especially a expensive one, IS TO BE 100% pristine perfect.
But what can we do? Publishers (not the producers) Really donāt give a rats ā ā ā about it.
So one has to start accepting that in this day and age, you can not expect something to be even beyond 85% perfect.
But what Iāve learned over the years and experiencing so many games. Is to appreciate a dev team that does the right fixes and trying their best.
So far with AOE4, All Iāve seen coming from the dev is exactly that. Correct fixes, Every patch has been more Patchwork rather than more damage. Unlike many other games out there.
Heck, just look on Amazon and their multi million dollar budget game, New World.
For every patch they release, even with new content. They create even more bugs and issues.
I have not seen this trend with AoE4. Yes there are sometimes new bugs that are introduced. But overall the game became less buggy as more of them were fixed.