April PUP Notes

its 250, meaning you can still get it during transition to age 2 if its sent as the first card. That effectively has to end. It needs to be 275 at a minimum and it was very low before so saying its high now is meaningless. Yeah they nerf the trickle because they still dont want to actually just nerf the blockhouse cost, so if you actually nerf the blockhouse cost to a meaningful level, then the other stuff has to take a hit.

on another note, i should have realised this when i first read the notes but Euro outlaws are now double buffed by an additional 50% by merc contractor age up
so its back baby - 1pop
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I’d say one pop outlaws should not have existed either…

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Spain soldado is dead

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Soldados are both a strength and a weakness for mexico. They are superpowerful, but train slowly and are expensive. They fit the mexico civ well. Not the Spanish.

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Cries in Asian civs

Then simply blocking it till Age II should be enough (and reverse side-nerfs). Outposts are an Age II shipment anyway. But export needs to go back to 4.5 trickle.

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indeed, an arduous task

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It being available in age 1 allows for GFA builds, which if you are spending an extra card to get it earlier is actually reasonable instead of just having access to it from the start

Dude, it wasn’t broke, the soldados train time with spain is absurd slow, you have to sacrifise economy to train them, now you have to spend on a guard improve, the fi is dead, you can count the against mexico soldados with hand gun, it has nosense

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Dude de winrate of spanish is absurd low af, spanish have a weak economy, weak boom compared to italian, english even portuguese, the soldados was a good stratt but you have to sacrifise economy to train them, now the ###### ## dead, and compared to other civs spanish are weaker

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you mean you need zero economy ? or you not even need to gather ress, or not even need to train vills or not even need to train unit, well you not even need to play…
This how you want to play aoe3 ? watching ur screen wait a few sec and sometime send a shipment ?

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don’t compare this with otto plz…
Otto need to gather ress train unit macro micro map tp etc, its not comparable
Otto you have to play, soldadoes spamm with spain is like playing colloseum in ranked

And again i don’t care if the strat is good or bad really, just design is bad, not healthy

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You still get it earlier since you don’t have have to wait till Age II to send the shipment.

No you dont. Its literally more cost effective in vill seconds until imp or 40% (iirc) 2x eco cards were sent. All with 0 risk to vills, 0 map needed to spawn soldado. So unless treaty basically at 730 you got the best eco in game for brawling with s tier musk and 0 risk or 0 map needed. Fi dead? Yeah calling it dead wrong given spain tempo and age4 cards and revolts it was fi before this card existed.

Again spain has safe china level ff, wide open roster fast fi, revolts, literally outboom ports if needed via marvelous year, unction and some decent good water or semi ff if needed. Maybe if you played more than the lamest fi in a while youd remebwr how versatile it is. Go piro if all in 1 strats is your playstyle, still an option.

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dont worry, he is already playing like this in any Empire Wars Game where i have faced him. So his Answers are obviously biased.

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Don’t worry, the next lame will be to livestock boom in base and out-eco everyone else with 99 vilagers, 2 factories and 2 haciendas.

Infinite possibilities with those haciendas.

I think the shipment should be given 1000W cost, if removing it is out of the question.

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yeah but then you are spending 2 shipments in age 1 and not able to do the instant forward and shipment spam the moment you hit age 2

currently the blockhouse being able to send in transition for free means that you can just send it forward in the, plop it down mid map and have a shipment ready by the time you get to age 2 and basically dump 7 steppe riders in the opponents base by like 5 mins

having to spend 2 shipments in age 1 to do this slows down the rush tremendously while still allowing china to be offensive with the blockhouse

If you just restrict the blockhouse to being an age 2 tech, then china has no age 2 momentum with the blockhouse and will just double down on defensive FF

Max eco should be standardized.
It might be difficult across civs with very different economy. But the 99 vil + 2 factory civs are easy to compare. These shouldn’t differ by more than one or two cards.

I think the devs do follow this principle, max economy is always 99V + 2 factories (imperial age) and some variations give or take (like banks, shrines, lombards, torps etc), or at least should be. Civs that do have eco buildings normally have lower vilager count (this come with the theoretical advantage of bigger pop space but usually their units are also more expensive or are somewhat frail in the case of dutch)

At this point all I’m seeing is that Spain can break this and doesn’t suffer elseware. The card is simply too good. They get faster shipments, unicton, and full roaster of units.

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Yes those with additional resource buildings typically have lower vil counts. But 2 haciendas are a straight up addition to that baseline.

Exactly. This is why I’d like to see at least a cost added to it. A cost that reflects the 4 farms/estates it replaces (and the safety it provdes for vilagers).

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