GAME INFORMATION
- GAME BUILD #: 51737
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 10
ISSUE EXPERIENCED
This is a collection of all language errors I found in the campaigns (except LotW and DotD because the campaign files are encrypted). All of the errors mentioned below concern every language except English. I found some of these errors by playing the campaings but in order to find every single error, I wrote a python script using KSneijders’ AoE2ScenarioParser. The script generates a log file (see attachments) with all the strings which have wrong or missig string IDs. Then I searched for the correct string IDs in key-value-strings-utf8.txt and created a list for every scenario. I also found a sound which is not translated.
Here is a list of all the affected scenarios and the corresponding error correction:
(✓ means that the string ID is correct)
Kotyan Khan - 1
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [N] Renaming | E#0 | 72050 | - - - |
| [O] Destroy Mongol Castle | - - - | ✓ | 72049 |
| [O] Free Rus’ Prince | - - - | ✓ | 72047 |
| [O] Destroy Mongolian Tower | - - - | ✓ | 72048 |
| [O] Vist Rus’ | - - - | ✓ | 72045 |
| [O] Convince Rus’ | - - - | ✓ | 72046 |
Kotyan Khan - 3
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [D12][T] Army Spotted | E#2 | 72255 | - - - |
| [O] Bring Kotyan to Wonder | - - - | ✓ | 72254 |
| [O] Liberate Tribes Subotai | - - - | ✓ | 72253 |
Kotyan Khan - 4
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [N] Renaming | E#0 | 72368 | - - - |
| [N] Renaming | E#1 | 72369 | - - - |
| [N] Renaming | E#2 | 72367 | - - - |
| [N] Renaming | E#3 | 72367 | - - - |
| [O] Instructions Ox Carts | - - - | ✓ | 72366 |
| [O] Save village | - - - | ✓ | 72363 |
| [O] Protect the Trade | - - - | ✓ | 72364 |
| [O] Clear Swamp | - - - | ✓ | 72365 |
| [O] Bring Soldiers to Flags | - - - | ✓ | 72362 |
Kotyan Khan - 5
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| Cross River | E#17 | 72461 | - - - |
Le Loi - 3
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [D1] Castle Age Research | E#1 | 70543 | - - - |
Le Loi - 4
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [D1] Store Captured 1 | E#0 | 70624 | - - - |
| [D1] Store Captured 2 | E#0 | 70624 | - - - |
| [D1] Store Captured 3 | E#0 | 70624 | - - - |
Le Loi - 5
In addition to the missing string IDs, also the ‘Timer Unit’ of all three ‘Display Timer’ effects is wrong. Right now it is set to ‘Minutes’ while it should be ‘Seconds’.
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [T] Standard Timer | E#2 | 70734 | - - - |
| [T] Moderate Timer | E#2 | 70734 | - - - |
| [T] Hard Timer | E#2 | 70734 | - - - |
Sundjata - 2
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| VO - Cart | - - - | 67423 | ✓ |
Sundjata - 4
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| C - Fakoli changes sides 1 | E#8 | 67639 | - - - |
Dos Pilas (648)
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [N] Name Changes | E#0 | 66176 | - - - |
| [N] Name Changes | E#0 | 66176 | - - - |
Gajah Mada - 5
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [O3] Choose Path LOC | - - - | 69231 | 69235 |
| [O4] Loot Bandit Camps LOC | - - - | ✓ | 69236 |
Tariq ibn Ziyad - 2
| trigger name | effect nr | string ID | short text string ID |
|---|---|---|---|
| [D1] announce Musa’s arrival | E#3 | 66944 | - - - |
Pachacuti - 4
The string with key 65335 is not translated at all.
65335 “- <Variable 2>/8 Villagers given to the Priests.”

Alarich - 4
After destroying all castles and triggering the win condition, the text Athaulf says is correctly shown in the selected language, however the sound is played in English. Unfortunately, I don’t know if the sound file is missing or if this sound is not translated at all.
Trigger: [D7] Rome Taken
Effect: E#2
Sound event: Play_63317
FREQUENCY OF ISSUE
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
For the text errors:
- select any other language than English
- play one of the before mentioned scenarios
For the sound error:
- select any other language than English
- play Alaric 4 and destroy all 12 castles to trigger the win condition
EXPECTED RESULT
Every text/sound should be displayed/played in the selected language.
IMAGES
Here are some screenshots of these errors:




