Hi @TheGonefshn, Here is a way to change unit cost in scenario editor:
- Create a New Trigger: Starting State: On, Looping : Off
- Create a New Effect: Modify Attribute
- Source Player : Player 1
- Object List Type : Units
- Object List : Heavy Pikeman
- Object Attributes : Food Costs
- Operation : Set
- Quantity : 19
Repeat this effect to change for Wood or Gold costs similarly. Hope this information helps.
This particular example is taken from one of my scenarios found here :
Feel free to check it out, Happy Gaming!