Focus: Archer and Cavalry
Civilization bonuses:
- Buildings return 40% wood when destroyed, include exhausted farms
- Archery Range units have +1/+2/+3 melee armor in the Feudal/Castle/Imperial Age.
- Villagers benefit from Barrack techs and Conscription starting in the Imperial Age.(arson, squires and supplies)
Unique units: Wallachian Horse Archer
(It is a mounted archer with an attack bonus against Gunpowder unit. boasting a long range)
Unique technologies:
- Night Attack (Stables units have +2 attack vs. standard buildings.)
- Oastea Mica (Villagers costs +25 wood, dead villagers become Halberdier)
Team bonus: Knight-line has +3 attack vs. standard buildings.
這次參考很多人的設計
WedInk504838973 -Proposal for a new civilization.
MantisAoE - The Vlachs - AoE2 Civilisation Concept
Civilization Builder
Buildings return 40% wood when destroyed, include farm
參考來自Scorched earth
Archery Range units have +1/+2/+3 melee armor in the Feudal/Castle/Imperial Age.
參考來自Hit & Run
Villagers benefit from Barrack techs and Conscription starting in the Imperial Age.(arson, squires and supplies)
Oastea Mica (Villagers costs +25 wood, dead villagers become Halberdier)
取自wiki
Under the reign of Stephen the Great, all farmers and villagers had to bear arms. Stephen justified this by saying that “every man has a duty to defend his fatherland”; according to Polish chronicler Jan Długosz, if someone was found without carrying a weapon, he was sentenced to death.
Stephen also welcomed freemen as settlers, establishing some of the first Armenian colonies in Moldavia, including one at Suceava, while also settling Italians
Romanians的設計概念是 “強大的反擊能力”
射箭場單位對上騎兵不管是逃跑或戰鬥都有足夠的反擊能力
面對對手激進的強攻 即使建築物被摧毀也能返還木材
Imperial Age能靠便宜跟加快生產速度的村民追上與對手的經濟差距
UT2能反制對手的騎兵騷擾戰術或騎兵強攻 快速生產的UU可以反制步兵強攻