The funniest one I remember was nitroglycerin petards spawn around my TC that then blew it up.
There is a small chance of finding capturable bennies but not as a treasure.
I am looking forward to this thread though lol
I’m still trying to figure this one out.
It’s such a specific treasure, that the guardians and trickle rate must mean something.
If you get a depot spawn sometimes you get access to a super jacked campaign hoop thrower that has x5 against infantry and x4 against heavy infantry
It does x20 against jans effectively
How so? The damage multipliers are additive.
it should be multiplicative since say the multipliers of skirm vs goons are 2.5 x0.6 =1.5
so in this case if it was x5 vs infantry and x4 vs heavy infantry so to heavy infantry it should be 4x5 = 20
Have I forgotten already how this game works? Lol
Anyway I know it’s bugged currently… shouldn’t be 4 and 5 but I’m not sure when/if they’ll patch it
oh so it isnt intentional lol, considering that they cant be upgraded tbh I would keep it just for the memes.
It always turns into a “why did all my musks and skirms just die” moments
Unintentional… a result of someone randomly changing their multipliers without notifying me. The heavy infantry multiplier is unintentional iirc
Hoop Throwers now got a general modifier against Heavy Infantry. I assumed it was meant to replace the invisible Janissary bonus but it’s possible someone forgot to.
yeah at some point, Hoop Throwers in the campaign got a flat 1.5x vs all Heavy Infantry.
Got one I have never seen before
Its a map where you start with an extra tc, which I have seen before, but with a catch.
TCs up to a certain amount are all starting TC, meaning every tc you build spawns the starting resources and vils
Also you can train 5 pilgrims which I have seen before and start with this colonial militia that is also a vil.
kinda of a hilarious boom
Started out with two commandry wagons “Meh” I thought until I saw a train cap of 20 settler wagons. Unfortunately, I was playing Italy so I really couldn’t take advantage of them.
The absolute stupidest thing I added hasn’t been discovered yet afaik… iirc the odds are approximately 1/100k xD
En tout cas la carte unknow est celle que je joue le plus, j’adore démarrer sur cette génération de cartes procédurale et en plus avec une civs au hasard sinon ça ne serais pas drôle
I wish I could get this one more often because I absolutely love the look of the Moroccan units. Most likely the closest we’ll get to a fully fleshed-out civ for supremacy. A little tease.
With a capybara who explains in the dialog box how it works ^^
another one I havent seen before
Its a command post start but the age up cost is insanely cheap, like 160 to age to age 2 at like an insane speed
Is it something triggered upon reaching imperial age? Something truly unholy happened when i did just now.