Dev Suggestions Super-Thread

A comparative analysis on disciples and White Pagoda: Summary at least give them an snare and interesting look lol

Export analysis and suggestions, even more relevant now that we see how the “many tongues” of Maltese allow for even spammable non-original units.

XP comparative analysis and balance suggestion for monastery: *REVISED* XP building production - cost analysis & discussion

On the unfinished DE mercs rework (Asians weren’t considered at all): Additionally turn into infinite mercs cards the ones in Age IV like they did with Euros for the rework DE rework.

Extra: Give Chinese flamethrowers more range and some more speed, they even get outranged by musks and kited. Provide them the ability to snare (you know, as an effect from heat)

Extra 2: Reduce the pop for American maps and Asian Maps outlaws; make it so that once you send “Dance Halls/Atonement” their population is the same as their regular unit counterpart. And pleaaase fix this bug, they don’t even have a melee attack animation!