There’s a lot of really creative ideas for new content and game balancing that get tossed around on the forums and I think it’s a shame for them to just get buried after a while. So, I decided it could be a good idea to make this thread where people can post links to all their own suggestion threads and whatever threads they’ve enjoyed in the past so that they can all be easily accessible in one place.
I’m not sure if this is feasible, as there is a massive amount of such threads around the forum. But it’s worth a try. Here are my contributions:
Quality of Life Features:
-Rename Deck Button
-Randomize Hero Name Button
-Detailed In-Game Help Page
Gameplay Mechanics/Content:
-Specialized Estates
-Livestock Rework
-Alternate AI Leaders
-Tracking Mechanic for Dogs
New Civilizations:
-Brazil Pitch
Map Ideas:
-Assorted Map Ideas
-Amazon Map Ideas
Buscare las sugerencias que hice pero no se como copiarlos y pegarlos como el comentario arriba de mi xd
Add Poland.
Will add more things later!
Potential changes for the Italians civ:
Excluding the replies I left on other people’s threads, here are the threads I opened.
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A set of suggestions to improve accuracy and reduce stereotypes for Japanese, Chinese and Indians.
This is an informative list of recommendations because it presents a comprehensive plan. Each aspect of this plan can be brought into the game independently, and of course if all can be brought in, they will work well together. I hope this list can be read carefully and arouse people’s interest in Asian culture. -
Suggestions to improve the accuracy of Asian Outlaws
Taken from that list above, thread for Outlaws. I believe Outlaws is a relatively easy part to introduce changes. -
Some ideas for home city customization
Let’s make our home cities more attractive, anyone with any ideas is welcome to reply. -
Make Manor deletable
A seemingly unpopular suggestion. But I always think that once there is a way to avoid the reason why the British Manors cannot be treated normally, which they could be maliciously rebuilt to break the balance, then there is no reason to keep their special treatment going. This is a matter of principle. Although niche, it also helps to improve the experience of some players. -
They should be deer from the shrine, not goats given by the Dutch
This is a thread that nobody responded to, but I think the advice is very reasonable and easy to introduce. Hope to get more attention.
Although I don’t know such a hub-like thread really means. This thread will also be buried after a while due to time, this is the way the forum is designed.
[Edited]
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[Just for fun] Chinese Zodiac Cards
Build an interesting, more culturally specific, and possibly useful card series for Chinese civilization. -
New content for King of the Hill
Through “Landmarks”, bring more interesting content to KotH mode, and provide an exclusive way to enter the game for many relatively small nations. -
some changes and new cards for European civs
German update
These are a bit outdated due to the release of the new DLC, but the concept is still good. -
Hunting Huts and Tribal Merketplaces
A better Plaza
some changes and new cards for Native American civs
American Civilization Trio.
https://forums.ageofempires.com/t/new-art-assets-for-malta/209158/20
https://forums.ageofempires.com/t/rework-discussion-thread/201462/20
Here’s pretty much all of mine
A comparative analysis on disciples and White Pagoda: Summary at least give them an snare and interesting look lol
Export analysis and suggestions, even more relevant now that we see how the “many tongues” of Maltese allow for even spammable non-original units.
XP comparative analysis and balance suggestion for monastery: *REVISED* XP building production - cost analysis & discussion
On the unfinished DE mercs rework (Asians weren’t considered at all): Additionally turn into infinite mercs cards the ones in Age IV like they did with Euros for the rework DE rework.
Extra: Give Chinese flamethrowers more range and some more speed, they even get outranged by musks and kited. Provide them the ability to snare (you know, as an effect from heat)
Extra 2: Reduce the pop for American maps and Asian Maps outlaws; make it so that once you send “Dance Halls/Atonement” their population is the same as their regular unit counterpart. And pleaaase fix this bug, they don’t even have a melee attack animation!
that the light cannon be added for the Incas in the 3 age, they need it a lot
Aquí encontré los míos