It has come to my attention that the Native American Civilisations are the only ones who lack a bombardment type vessel, which are used for destroying coastline defences and attacking an adversary player’s base from the water like the [Monitor], [Ironclad] and the [Cannon Boat].
Do they need a ship that fulfills this role as well for them or do they not?
In my opinion I think they do because they can have a hard time taking down a [Fort] constructed near the water due to having boats with low hit points. And if a Native American player happens to be up against an adversary player who plays very defensively on a water map it could also pose a problem for the former, especially if they need to destroy some of the opponent’s defences through boats in order to disembark their army. A competent player could easily destroy most or all boats deployed by a Native American player before they even get the chance to attack the player that is about to be besieged, with defensive buildings that outranges all of their boats plus with anti-ship units such as the [Culverin], [Mortar] and their other counterparts.
If the Native Americans gets their own bombardment type vessel in the future it could be called the “Bombarding Canoe”, which can be a modified [War Canoe] that is armed with a small sized mortar. And like the [Monitor], [Ironclad] and the [Cannon Boat] it will be vulnerable against other ships.
Alternatively, the Native American civilisations could get access to a captured European warship which can be called the “Siege Vessel” and will serve as their bombardment ship instead of the “Bombarding Canoe” unit that I suggested previously. This “Siege Vessel” unit could be based on a Frigate ship but a smaller variant than the one that is available to the European civilisations, and which will be armed with a mortar or other artillery piece suited for shoreline bombardment.
The name “Frigate” in the 17th and the early 18th was apparently given to any full-rigged ship (ships with three mast or more) built for speed and manoeuvrability and the term was applied loosely to ships varying greatly in design, thus the Frigate ship can serve as a good reference for the creation of the “Siege Vessel” unit.
I want to give a shout-out to @SirBarnzy1 for coming up with the suggestion of giving the Native American civilisations a [Captured Bomb Vessel] or ‘Privater Bomb Ketch’ unit which I was influenced by when I later added this alternative suggestion of the “Siege Vessel” for the current original post.
Any Lakota navy will always be stupid because it has to be balanced.
It is either a unit that is way to strong for how it looks (War Canoe) or something they never had.
For the others it’s not much better but at last more reasonable to give them access to “captured” ships because they are at last closed to a coast.
No please. Some civs historically are really bad on water are not meant to have those things. It is not balanced i know but there must,be strength and weakness of each civ. Some civs are strong on land and some are strong on water.
BTW in aoe2 there are also several civs without cannon galleon, including all native american civs. Therefore there’s no way for them to destroy a castle on shoreline.
Sometimes we do sacrifice balance for historical accuracy. If not things will feel unrealistic.
I hadn’t heard of the Skræling ballistae. That’s very interesting but probably more applicable to potential natives in AoE2 or AoE4.
I don’t think Haida swivel gun canoes would be applicable to use for all natives, but if Haida we’re introduced as a faction they would have solid options. The Haida captured full ships so they would have had full sized cannons and cannon canoes could be plausible for them. They also threw big rocks from their canoes so they’d have options for shorter range siege attacks.
For the rest of the natives, some civ specific ships could fill the siege role. Instead of a ship in the Monitor role, it would make more sense if they had ships in the Galleon role that would have the siege unit tag to make them resilient to building fire and the ability to train units to go after targets further inland. New naval mechanics like melee attacks, boarding, and capturing.
Oh I’d love to see Haida in the game as a new native civ (with some kind of Potlach association with the other neighboring tribes). They would be just a refreshing change with their focus on wooden-armoured soliders, huge war canoes, use of firearms and focus on Totem Poles (which could almost behave like AoM’s Egyptian civ’s Monuments - generating Exp or help to power-up their Community Plaza ceremonies).
Anyway as for bombardment vessels, they should either have to just rely on numbers of canoes or have a Captured Bomb Vessel or ‘Privateer Bomb Ketch’ available for a large cost. Mortars required reinforced ship decks to fire from to avoid damaging the vessel so I’d not want to see them mounted on canoes.
I am not so sure about making the Bull Boat function as a military unit for the Lakota. I haven’t found any information that seems to suggest that they were used for warfare, but besides that in comparison to a canoe they were apparently not as easy to steer because they bobbed around like a cork in water plus they were slow moving sea crafts as well.
Though it seems that they were useful for transport and carrying loads of resources such as fur, therefore the Bull Boat could instead function as a unique economical unit for the Lakota that could perhaps boost the gather rate of canoes in their vicinity.
And concerning the censorship, I agree with you that it is both strange and hilarious that you can’t write the name of the Incas unique naval vessel. Out of curiosity I tried to write the name as well in this message to you and I got the same results: #######
I don’t know the reason as for why this word is censored but I did find out that it is a slang word in Ladino for “Miser” which seems to be a pejorative that refers to a person who hoards money rather than spending it or is very stingy when it comes to handling money. So maybe the name for this Incan sea craft is offending people that are like Ebenezer Scrooge in real life.
I don’t think there’s much potential when it comes to unique economic units on the water. Bull Boats could just be a supporting military boat whose primary function is to transport and train units but can also slowly fish like other canoes. They wouldn’t even need to have an attack of their own.
Native civs are already stupid enough on water. When a flock of cheap canoes can easily take out a 72 gun warship you are already in lala land territory. Giving them bombards on top of that is just game breaking. How are you ever going to get the water if they contest it at least on a 1v1. It’s very difficult.
The point is to give them enough options to have a capable navy without needing stupid overpowered gimmicks. For example, the Inca having only one type of ship forces it to either be stupid strong, or woefully underpowered. It’s basically impossible to balance navies that are so restricted in their options available.
I remember that I made a post back in August on the [Age of Empires 2] forum section, where I suggested that the Pre-Columbian civilisations could get access to the [Canoe] as a regional unit. And from one of the responses that I got, one user decided to share this link from a Reddit discussion where someone asked to which extent Pre-Columbian navies were used in wars.
A user on Reddit by the name of “Reedstilt” gives an interesting answer in this discussion (and whose answer is luckily the first one you’ll see due to the upvotes) where this user explains as to how a certain group of Native Americans known as the “Quigualtam” did apparently employ their canoes against Spanish ships in the early Colonial era.
The Quigualtam were not really Pre-Columbian but they are probably one of the best examples of naval conflicts between Euro##### and Native Americans.
the jeune ecole school seems like it depicts cruisers, torpedo boats and destroyers, which indeed did end up ruling the waves later.
but its important to realize that this related to general technological developments, guns by around 1900 where relatively inaccurate, and small boats with torpedoes could realistically either get close enough to fire the torpedoes or the torpedoes got enough range to enable smaller boats to fire beyond visual range. torpedoes also could do a lot of damage compared to the size of the boat they needed to equip them unlike guns, all of which created the environment for such ideas to work.
in AOE3s timeline we do have a few cases of smaller boats beating larger ones, like the danish-english gunboat war but generally speaking larger ships had a significant advantage. when smaller ships where favoured over large ones it was other factors like steam engines, armour and a preference for fewer but bigger guns that decided those choices. and by that point we are looking at the end of AOE3s time period.
Just to chime in with the overwhelming small boat tactic - the Buccaneers (the English, French and Dutch jerky-cooking proto-pirates of the mid 1600s) commonly used canoes to take on ‘proper’ vessels and these guys just had long muskets.
Even the golden age pirates such as Hornigold mostly started from canoes (often the big Peragua canoes) and ‘traded up’ as they went on with their careers.
If scruffy European wild woodsmen and hunters in a few canoes take on armed Spanish ships, a flotilla of native canoes can certainly do the same.
So, it’s entirely pleasurable to just have lots of canoes if you didn’t want to go the ‘hired help’ / stolen ship route.