GAME INFORMATION
- BUILD #: 100.12.6847.0
- PLATFORM: Steam
- OS: Windows 10
ISSUE EXPERIENCED
This is a critical issue in my book. I think the behaviour has changed with the recent updates, but it still isn’t working properly. I don’t want to have to set a different hotkey for each specific action in the game.
Essentially, you’d always expect a hotkey to perform one action at a time regardless of conflicts. And the said action should be the one with the highest “priority” regarding the current selection.
Example from my own experience: I have set the same “C” hotkey to build or to select a church. If I select a villager and press “C”, it should try to build a church, because that’s related to my current selection. If I don’t select a villager, only then it should try to find a church.
Currently, it tries to do both. Here is the evidence:
If I have a selected villager and my church is already built (you’re limited to building a single church), I press “C”, and it will both prompt a text stating “you can only build 1 church” (i.e it tries to build a church), and it will select my church. This is wrong, building the church (or trying to) should be prioritized when a villager is selected.
And while in this specific example it is not really problematic (it just prompts a harmless text), in other situations (such as the one described below) with different selections and different hotkeys, it can be critical.
FREQUENCY OF ISSUE
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
Here’s the steps to reproduce the issue:
- Set both the “Find Trading Post” and “Build Trading Post” hotkeys to “P”.
- In game, build a Trading Post.
- Select your explorer and try to build a second Trading Post, using “P”.
EXPECTED RESULT
The explorer should build a second Trading Post.
ACTUAL RESULT
The first Trading Post was selected. The “Build Trading Post” hotkey probably worked, but it didn’t matter because the selection already switched to the first Trading Post.