yes but other civs typically rely on other units like lancers and MAA so they already have alot of that type of unit which will now be easier to kill the China siege because siege HP and speed reduced making them easier to kill, plus cav got bonus damage…
I don’t understand why Chinese Civ is getting nerf while it already has a below average winning rates. There’s no way they will be magically have average winning rate after this patch.
Nerf to the clock tower is good… But not allowing Imperial Officer on it… makes this landmark almost next to useless.
Chinese Landmarks have always been absolute garbage compared to those of other civs. And while many people don’t like the design of the clocktower, people did always acknowledge that Chinese is getting carried by their clocktower because all the other Landmarks are weak.
Have we not constantly talked about the fact that Chinese Landmarks are too weak since stress test? Of course we have! There were tons of great suggestions for reasonable balance changes. Even suggestions to change clocktower to add a flat amount of HP to Chinese siege unit instead of a % HP modifier.
But apparently the devs decided they rather nerf the one thing which Chinese had going for them.
What is Chinese even supposed to be good at now? They can become scary if you let them boom on 2 TC + song. And then in Age IV they become really scary. But what about the rest?
Rus puts preassure on you in Age I by forcing you to build scouts. Rus, French, English, HRE, Abbasid can all put a ton of preassure on you in Age 2. Abbasid build rams, Rus, French have Knights. HRE can rush to Age 3 on 1 TC and with their added speed on prelates they can easily get 3 relics. And then follow up with Age IV thanks to it being 20% cheaper. HRE has some of, if not the best Landmarks aswell.
The Chuko Nu doesn’t cut it because its not very useful after Age 2 when everybody has access to armored units.
Nobody makes Firelancers anymore because spending 1800 res is completely unreasonable before getting to Age IV.
Lets keep in mind that Nest of Bees are still not bugfixed. And NoB are a worse Mangonel ever since stress test. Did you see any bugfixes for this unit? I didn’t. I don’t see how Chinese is any better in Age 3 than other factions aside from having a good economy on turtle maps.
So now all they have going for them is Age IV. But guess what, Their age 4 just got a massive nerf. And Rus was never far behind Chinese in Age IV strength.
Tl;DR: Just play Rus instead, its stronger overall. This is not how you do good balance design.
The clock tower siege nerf was totally justified. But I agree that now the devs need to consider giving the Chinese more options instead of having the civ relying so heavily on siege units. Making second landmarks cheaper has been suggested and it is a good starting point.
Agreed, I can still easily play defender into gunpowder-Jiang and have a huge advantage over other late game civs With Stronger, faster, longer ranged gunpowder and self repairing walls that cost no stone. Does China struggle to get there? Of course, but they have to struggle to get there. China is still extremely versatile
How exactly is their gunpowder supposed to be stronger? Its not. It has the same stats apart from range upgrade as other Hand Cannoneers. Abbasid get a 15% HP upgrade for infantry. Chinese needs to invest 2x Imperial Age cost to get 10% more HP. Rus has stronger Hand Cannoneers which are also 60 ressources cheaper for some reason.
Yes, after investing 1800 ressources. Not reasonable to unlock this until Age 4.
Wrong. Their walls cost stone. The self repair is an upgrade which requires you to build towers first. And its not very useful unless you invest a ton of ressources into Wall HP upgrades, because siege destroys walls quickly in Age IV.
Besides, having infantry on walls is not useful unless you have longbowmen. There is not much value in having your walls hold 1-2 seconds longer. Its not going to have a big impact on your fights. Certainly not enough impact to be worth investing several upgrades and towers into.
Nope. They do not. Delhi/Rus/HRE are all terryfying lategame civs. Do they struggle to go to Age 4? Nope. HRE can get there easily. Rus aswell. Delhi gets all of their upgrades for free which means upon reaching Age 4 they can instantly build units instead of having to spend 1000 gold or more on upgrades.
The argument that a civ is strong in Age 4 and therefore needs to be weak before Age 4 doesn’t hold up at all. Delhi/HRE/Rus all get strong if you do not contest the map. Delhi and HRE just get tons of gold if you don’t contest the map. Rus will steal all your food away. These civs can all match Chinese in Age 4. Delhi can win the game so easy on hybrid maps thanks to their shooting fishing boats. Its one of the reasons fishing was nerfed (again).