- Regarding pathfinding, it improved a bit, but nothing amazing.
- Some bugs were fixed as well, but unfortunately, the game still has ones that may cause special frustration, like these:
- Restart button loads the last saved game;
- Extremely fast drag speed while placing walls (using lower-than-native resolutions);
- Ordering a unit to attack another works as if the target is stationary;
- Repetitive on-screen messages when using commands or performing actions;
- AI doesn’t respect enemy diplomacy rule, even with “fixed teams” option enabled;
- Units try to get out of the world;
- Sending villagers to work on a farm at the same time may result in everyone not working at all.
There are other issues, but I think the ones above can be utmost annoying.