This game is very expandable, as it is designed in such a way that it can be expanded in many different aspects in addition to simply adding new maps and civilizations.
One way to expand the game is by polishing and reworking what already exists, and adding new things to fill in the gaps. For example, the regions of Central and South America, although represented in the game, are underrepresented in relation to their North American counterpart. I think adding new maps, outlaws, mercenaries, natives, treasures, etc. to these regions it is necessary. (I explain this better in this forum: Renewals to the original content and its first two expansions).
We could also complement these regions with DLC that doesnât necessarily have to be equipped with new civilizations: [Poll] DLC without civilizations
For those who like civilizations of postcolonial origin such as Brazil, Mexico, the United States, Greater Colombia, Argentina, etc. It could bring a large amount of content, since it would also bring historical battles, more units, etc. (Personally I donât like it because I feel itâs too forced, but I respect those who do like it).
Now letâs talk about what would be completely new for the game and that is the places in the world that have not been touched in the game such as New Zealand, Australia, Southern Africa, Madagascar, the Easter Islands, the Middle East, etc. Considering that each region provides maps, civilizations, natives, mercenaries, etc. completely new we would have a lot of potential DLC to come.
I think that at least we should have about 6-10 more civilizations trying to represent all possible regions and cultures, and what is not worthy of complete civilizations, represent it with revolutions, natives, etc.
How many DLC do you think are necessary to consider the game âcompleteâ? I personally think that at least 5 more DLCs (not counting postcolonial civilizations).
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