HP scaling, and HP limits related bugs

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: #93870
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Gaia military units, once converted to the Player, are currently affected by Bloodlines regardless, even if they already benefitted from the upgrade as Gaia, pushing their HP beyond the limitation and/or healing them 20HP if they are wounded (the difference of HP beyond the limit is granted as bonus HP).

Obviously this shouldn’t be a thing.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Create a Gaia mounted military unit already having Blood Lines technology.
  2. Capture the said unit.
  3. Research Blood Lines technology as the Player
  4. See that the Gaia mounted unit you captured has been granted 20 additonal HP beyond its current unit HP limit (see picture below).

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

Gaia mounted units should NOT benefit from Blood Lines when the Player researches it, nor being granted 20HP beyond their current HP limit.

:arrow_forward: IMAGE

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You can see that the Knight, previously a Gaia unit, now has 140/120 HP after the Player researches Blood Lines. Normally, the unit shouldn’t be affected by any technology the player researches, and certainly not have HP beyond its current limit, which is 120 in this case.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

After another test, the bug also seems to affect units that changed ownership to the Player, or units that have been replaced by another unit.

So: Gaia units, units who changed ownership, and units who have been replaced.

I have reported it

HP tec are all the same

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