Bright and lively has always been the motto of AOE, definitely. Even I at times actually felt that certain things about AOE IV wasn’t bright enough. Or something was way too dark it didn’t look appealing. But Ensemble Studio’s motto was “to create the best looking game ever” and put a tonne of resources in detail for their units. The look of the ships, the details of the units, the details of the architecture.not once did people have a problem with the details until modern games started to emerge. Then people were starting to get annoyed that why do the buildings burn but nothing happens. Why do the civs of all asians look the same? Needs more uniqueness. Then the graphics mods started to emerge, crimson blood bod, various unique civ and mods, and even unique unit texture mods to better represent the the civilisations. And in this regard upgrades keep on happening.
And AOE II was actually dropped by a huge portion of the fan base. If AOE II had not evolved into this new competitive play to match the new games of its era, then AOE II would be just a nostalgic memory.
And then the revitalisation really happened when AOE II got its DE pack. You brought that 20 year old game back to life and brought it to the modern era. Appealing graphics, nostalgic gameplay, competitive streams, tournaments. All this which AOEfans could never have thought of for AOE II back in 2000.
But despite a game choosing to make necessary changes to EVOLVE and COMPETE with all the games of the modern era, people think it’s is totally okay for a game in a dying genre to be just OKAY. Again not show the evolution of AOE into the modern era. Just pander to the cult like RTS fan base that just want a new RTS game. Don’t care if it fares way less to all the games of the modern era. They don’t want the game to take off and become one of the top games in the century. Infact they just gave up on that idea and think if it just survives, that’s enough for them. Talk about if the game just gets 25K players, that’s all good and done. They can then form their own tiny little group while AOE IV gets buried by all the current and upcoming games that use unreal engine to add superior level of detail.
Even a game made by 1 guy has far superior level of detail then this company franchise and apparently that’s totally okay.
People in the AOE franchise worked really hard to bring AOE to 2021 and keep it alive. Make concerns were addressed as much as possible, many changes made, and the game progressed to now so many people talking about it again and hyping up for new content. Even kiddo’s who wernt even born during the time it came out.
Then by AOE IV, you are basically starting from scratch where all the concerns which were in previous games, people have to fight and develop it all over again in a game that hasn’t even come out yet.
Damage control is done when a game comes out andeveryone goes into how do we improve the game. But here damage control has begun before the damage done meaning even the people who enjoyed the game and are defending tooth and nail against people trying to make it even better, know the game won’t take off at launch. It will just survive. And all they need is for it to survive
Yeah it’s true the game isn’t so bad that it will turn into DoW III. But it definitely isn’t so good that people will want to choose this over other games except for that it is AOE. And people will dump it as fast as they picked it up.