Yes, agree. It’s been mentioned before, too. For the 2nd link, it’s more implied and briefly mentioned at the end than directly speaking about your point:
When the discussion with all those people criticizing the UI and asking for change was taking place under a thread titled “3 reasons UI is overwhelmingly good”, obviously it would go unnoticed that nobody in there liked the unpersonalized and generic looking UI icons.
And now we heard the devs proudly saying that it was the community council that influenced those UI icons. Which makes one wonder whether the overall contribution of this council was eventually for good or worse…
From what I have…
Is this HUD block:
[image]
Really better than this?
[image]
In my opinion, a giant block interferes with your view of the gameplay area a lot more than a thin banner across the perimeter; and it’s more distracting, too.
Can someone point me to the UI/UX white paper, case study, focus group findings, or PhD thesis that says using one color for all buttons in a HUD is the best thing to do since iconography was invented? It’s been trending, so, surely there’s some studies saying the removal …
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