I wanted to reply to this comment in particular because the idea of more royal houses interests me greatly. I didn’t come into this thread sold on the idea of a House of Tudor per se, but I do think that it has potential. My biggest concern is simply making distinct units that serve a purpose. It’s one thing to suggest units, its another to explain why I would want to build these units in-game. What sets them apart? What makes them unique?
For the House of Stuart, the Royal Highlander has obvious overlap with the in-game Highlander. I know other people on this thread suggested giving the mercenary version a Carolean charge-like ability to make it distinct, but if we wanted to go down this route, giving that charge ability to the native version I think would be a good enough thing to give it a unique purpose.
I don’t know if I am feeling the Scots Grey though. I really struggle to think what would set it apart from the Royal Dragoon in function, especially if the paired unit is a musketeer that is better in melee. It’d make Stuart effectively a retread of Bourbon, outside of the techs. Also, while the Scots Grey does trace its history to the Stuart-era Scotland, the fact you posted their picture from the 19th century leads me to believe that most people are aware of them from the Napoleonic Wars, which… yeah, the Stuarts were long gone by then.
One thing I noticed about royal houses is that for most of them, each of their units come from different countries. Vasa represents both Sweden and Poland, Jagiellon represents Lithuania and Croatia, etc, etc. Since a Highlander unit would presumably represent Scotland, perhaps a unit that represents Stuart-era England would be in order?
That’s why I would counterpropose a Cavalier unit, to represent the royalists during the English Civil War. As for what it does, I don’t have a strong idea admittingly. My first thought would be to make it a cuirassier-like unit, much in the same vein as the Saxon equivalent. I’d make it faster than its comparison units, to represent the swift maneuvers that figures like Prince Rupert were able to accomplish in Edgehill or Newark. In return, maybe give it less HP, so its less of a tank and more of a unit you use for shock purposes. It’d actually combo well with the Royal Highlander-with-a-charge if we went down that route.
As for techs, I’m going to freely admit I am way out of my comfort zone proposing hard concepts for it. So I’m not going to suggest what the techs do, just merely throw ideas on what they could be. I’d like to see the Stuart dynasty draw upon both its Scottish and English history for some of these techs. Therefore, a tech representing the divine right of kings that the royalists fought so hard for would be a natural pick for me. I’d call it “The Leviathan” to reference Hobbes. I’d love a reference to bagpipes as well; I’d have suggested a piper unit outright if the Hanoverians didn’t have a drummer. But I could settle for a tech that perhaps extended the charge bonus highlanders got to nearby infantry when it was activated.
As for Tudor, what I’d want to do with them, if we did include, is to represent estensially late medieval England; the very early timeframe of the game. Draw a bit from the preceding War of the Roses, as the Tudors were a union of both warring houses. In that sense, I love the Yeoman idea. None of the European natives have a bowman unit, so there’s a lot of room to make it unique. Perhaps, like to represent the Yeoman Guard you pictured, it could be a longbow that has a polearm, allowing it to have basic competency in melee (including an anti-cav attack?). Thinking about this unit is actually what got me to come around to perhaps representing the Tudor, because it would be a really fun unit, imo.
I really have no idea on the second Tudor unit though. TBH this is the first I ever heard of the Gentlemen at Arms, period. I don’t know what they would do. My first idea is to give them unit deflection, to represent their bodyguard role. I don’t think there is a melee cav native unit with deflection so I think that role is open. I wouldn’t base their appearance off of the screenshot you posted, but try to find something more suitably 1500s, but I guess this could work.
As for techs, one that seems obvious to me would be one referencing Shakespeare, who was active near the end of the Tudor era and whose history plays dealt with the Hundred Years’ War and the War of the Roses, which were arguably written to serve as an official history of sorts for the Tudors. Maybe call it “Globe Theatre”, and just give it a similar effect to the Theater shipment that Euro civs get (gives Ronin and reduces outlaw pop space).
I’d also like to discuss where these houses should be placed, because I got some unconventional ideas. Mono-native maps are a bit boring, so I’d like to spice things up and increase the options available for certain western european maps.
England: Hanover, Stuart, Tudor (Should be obvious; three ruling houses of England within the timeframe of the game)
Wales: Hanover, Stuart, Tudor (See above. That being said, I would make Tudor more prevalent on Wales to represent their Welsh origin)
Scotland: Stuart, Hanover, Bourbon? (No Tudors to represent that they never controlled Scotland. I put Bourbon in question mark because on one hand, I think it’d be amusing to represent the Auld Alliance, but on the other hand, they never meaningfully had any claim to Scotland proper so I’m aware it could be seen out of place)
Ireland: Hanover, Tudor, Stuart, Hapsburg (Unlike Bourbons in Scotland, this is not a question mark. The Spanish Hapsburgs claimed the Kingdom of Ireland and tried many times to sponsor rebellion in Ireland and even landed troops there. This is already represented in the Spanish civ with the Wild Geese, but I’d love it if the Ireland map also reflected this as well.)
France: Bourbons, Tudor? (I’ll admit this is also a reach, but I’m looking to both represent Calais and the dynastic claim the English kings still claimed on France, even if they never seriously pursued it in the timeframe of III. France is a mono-native map as of now, just like all the British maps, and I think Tudor would be the next best house to include for them.)
Special shoutout to Low Countries, which I would have also maybe suggested Tudor for as well as an alternative to France if people though Calais would be better represented there. However, Low Countries already has four natives (Bourbon, Hapsburg, Hanover, Wettin), and all four of them have better claims to that map than Tudors. Hence why I went with France in the end.